/******************************************************************************

Copyright (C) 2006-2009 Institute for Visualization and Interactive Systems
(VIS), Universität Stuttgart.
All rights reserved.

Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:

  * Redistributions of source code must retain the above copyright notice, this
	list of conditions and the following disclaimer.

  * Redistributions in binary form must reproduce the above copyright notice, this
	list of conditions and the following disclaimer in the documentation and/or
	other materials provided with the distribution.

  * Neither the name of the name of VIS, Universität Stuttgart nor the names
	of its contributors may be used to endorse or promote products derived from
	this software without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY DIRECT,
INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

*******************************************************************************/

#ifndef _STREAMRECORDING_H
#define _STREAMRECORDING_H

#include "debuglibExport.h"

/* NOTE: only OpenGL functions can be currently recorded and replayed! I.e.,
 * there are no DBG_STREAM_HINT_*s defined for GLX and WGL. However,
 * there is no sense in replaying GLX or WGL functions, or is there?
 */

/* specify stream replay hints here */
#define DBG_STREAM_HINT_GLACCUM DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLALPHAFUNC DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLARETEXTURESRESIDENT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLARRAYELEMENT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLBEGIN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLBINDTEXTURE DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLBITMAP DBG_NO_RECORD
#define DBG_STREAM_HINT_GLBLENDFUNC DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCALLLIST DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCALLLISTS DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCLEAR DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCLEARACCUM DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCLEARCOLOR DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCLEARDEPTH DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCLEARINDEX DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCLEARSTENCIL DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCLIPPLANE DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCOLOR3B DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLOR3BV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLOR3D DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLOR3DV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLOR3F DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLOR3FV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLOR3I DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLOR3IV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLOR3S DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLOR3SV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLOR3UB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLOR3UBV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLOR3UI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLOR3UIV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLOR3US DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLOR3USV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLOR4B DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLOR4BV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLOR4D DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLOR4DV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLOR4F DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLOR4FV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLOR4I DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLOR4IV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLOR4S DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLOR4SV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLOR4UB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLOR4UBV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLOR4UI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLOR4UIV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLOR4US DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLOR4USV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLORMASK DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLORMATERIAL DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLORPOINTER DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCOPYPIXELS DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOPYTEXIMAGE1D DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCOPYTEXIMAGE2D DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCOPYTEXSUBIMAGE1D DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCOPYTEXSUBIMAGE2D DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCULLFACE DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLDELETELISTS DBG_NO_RECORD
#define DBG_STREAM_HINT_GLDELETETEXTURES DBG_NO_RECORD
#define DBG_STREAM_HINT_GLDEPTHFUNC DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLDEPTHMASK DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLDEPTHRANGE DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLDISABLE DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLDISABLECLIENTSTATE DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLDRAWARRAYS DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLDRAWBUFFER DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLDRAWELEMENTS DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLDRAWPIXELS DBG_NO_RECORD
#define DBG_STREAM_HINT_GLEDGEFLAG DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLEDGEFLAGPOINTER DBG_NO_RECORD
#define DBG_STREAM_HINT_GLEDGEFLAGV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLENABLE DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLENABLECLIENTSTATE DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLEND DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLENDLIST DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLEVALCOORD1D DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLEVALCOORD1DV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLEVALCOORD1F DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLEVALCOORD1FV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLEVALCOORD2D DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLEVALCOORD2DV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLEVALCOORD2F DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLEVALCOORD2FV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLEVALMESH1 DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLEVALMESH2 DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLEVALPOINT1 DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLEVALPOINT2 DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLFEEDBACKBUFFER DBG_NO_RECORD
#define DBG_STREAM_HINT_GLFINISH DBG_NO_RECORD
#define DBG_STREAM_HINT_GLFLUSH DBG_NO_RECORD
#define DBG_STREAM_HINT_GLFOGF DBG_NO_RECORD
#define DBG_STREAM_HINT_GLFOGFV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLFOGI DBG_NO_RECORD
#define DBG_STREAM_HINT_GLFOGIV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLFRONTFACE DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLFRUSTUM DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLGENLISTS DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGENTEXTURES DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETBOOLEANV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETCLIPPLANE DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETDOUBLEV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETERROR DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETFLOATV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETINTEGERV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETLIGHTFV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETLIGHTIV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETMAPDV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETMAPFV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETMAPIV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETMATERIALFV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETMATERIALIV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETPIXELMAPFV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETPIXELMAPUIV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETPIXELMAPUSV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETPOINTERV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETPOLYGONSTIPPLE DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETSTRING DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETTEXENVFV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETTEXENVIV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETTEXGENDV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETTEXGENFV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETTEXGENIV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETTEXIMAGE DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETTEXLEVELPARAMETERFV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETTEXLEVELPARAMETERIV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETTEXPARAMETERFV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETTEXPARAMETERIV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLHINT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLINDEXMASK DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLINDEXPOINTER DBG_NO_RECORD
#define DBG_STREAM_HINT_GLINDEXD DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLINDEXDV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLINDEXF DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLINDEXFV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLINDEXI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLINDEXIV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLINDEXS DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLINDEXSV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLINDEXUB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLINDEXUBV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLINITNAMES DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLINTERLEAVEDARRAYS DBG_NO_RECORD
#define DBG_STREAM_HINT_GLISENABLED DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLISLIST DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLISTEXTURE DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLLIGHTMODELF DBG_NO_RECORD
#define DBG_STREAM_HINT_GLLIGHTMODELFV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLLIGHTMODELI DBG_NO_RECORD
#define DBG_STREAM_HINT_GLLIGHTMODELIV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLLIGHTF DBG_NO_RECORD
#define DBG_STREAM_HINT_GLLIGHTFV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLLIGHTI DBG_NO_RECORD
#define DBG_STREAM_HINT_GLLIGHTIV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLLINESTIPPLE DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLLINEWIDTH DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLLISTBASE DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLLOADIDENTITY DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLLOADMATRIXD DBG_NO_RECORD
#define DBG_STREAM_HINT_GLLOADMATRIXF DBG_NO_RECORD
#define DBG_STREAM_HINT_GLLOADNAME DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLLOGICOP DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMAP1D DBG_NO_RECORD
#define DBG_STREAM_HINT_GLMAP1F DBG_NO_RECORD
#define DBG_STREAM_HINT_GLMAP2D DBG_NO_RECORD
#define DBG_STREAM_HINT_GLMAP2F DBG_NO_RECORD
#define DBG_STREAM_HINT_GLMAPGRID1D DBG_NO_RECORD
#define DBG_STREAM_HINT_GLMAPGRID1F DBG_NO_RECORD
#define DBG_STREAM_HINT_GLMAPGRID2D DBG_NO_RECORD
#define DBG_STREAM_HINT_GLMAPGRID2F DBG_NO_RECORD
#define DBG_STREAM_HINT_GLMATERIALF DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMATERIALFV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMATERIALI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMATERIALIV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMATRIXMODE DBG_NO_RECORD
#define DBG_STREAM_HINT_GLMULTMATRIXD DBG_NO_RECORD
#define DBG_STREAM_HINT_GLMULTMATRIXF DBG_NO_RECORD
#define DBG_STREAM_HINT_GLNEWLIST DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLNORMAL3B DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLNORMAL3BV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLNORMAL3D DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLNORMAL3DV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLNORMAL3F DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLNORMAL3FV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLNORMAL3I DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLNORMAL3IV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLNORMAL3S DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLNORMAL3SV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLNORMALPOINTER DBG_NO_RECORD
#define DBG_STREAM_HINT_GLORTHO DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPASSTHROUGH DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPIXELMAPFV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLPIXELMAPUIV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLPIXELMAPUSV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLPIXELSTOREF DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPIXELSTOREI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPIXELTRANSFERF DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPIXELTRANSFERI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPIXELZOOM DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPOINTSIZE DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPOLYGONMODE DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPOLYGONOFFSET DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPOLYGONSTIPPLE DBG_NO_RECORD
#define DBG_STREAM_HINT_GLPOPATTRIB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPOPCLIENTATTRIB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPOPMATRIX DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPOPNAME DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPRIORITIZETEXTURES DBG_NO_RECORD
#define DBG_STREAM_HINT_GLPUSHATTRIB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPUSHCLIENTATTRIB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPUSHMATRIX DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPUSHNAME DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLRASTERPOS2D DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLRASTERPOS2DV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLRASTERPOS2F DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLRASTERPOS2FV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLRASTERPOS2I DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLRASTERPOS2IV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLRASTERPOS2S DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLRASTERPOS2SV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLRASTERPOS3D DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLRASTERPOS3DV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLRASTERPOS3F DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLRASTERPOS3FV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLRASTERPOS3I DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLRASTERPOS3IV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLRASTERPOS3S DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLRASTERPOS3SV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLRASTERPOS4D DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLRASTERPOS4DV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLRASTERPOS4F DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLRASTERPOS4FV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLRASTERPOS4I DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLRASTERPOS4IV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLRASTERPOS4S DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLRASTERPOS4SV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLREADBUFFER DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLREADPIXELS DBG_NO_RECORD
#define DBG_STREAM_HINT_GLRECTD DBG_NO_RECORD
#define DBG_STREAM_HINT_GLRECTDV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLRECTF DBG_NO_RECORD
#define DBG_STREAM_HINT_GLRECTFV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLRECTI DBG_NO_RECORD
#define DBG_STREAM_HINT_GLRECTIV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLRECTS DBG_NO_RECORD
#define DBG_STREAM_HINT_GLRECTSV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLRENDERMODE DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLROTATED DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLROTATEF DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSCALED DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSCALEF DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSCISSOR DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSELECTBUFFER DBG_NO_RECORD
#define DBG_STREAM_HINT_GLSHADEMODEL DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSTENCILFUNC DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSTENCILMASK DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSTENCILOP DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD1D DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD1DV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD1F DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD1FV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD1I DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD1IV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD1S DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD1SV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD2D DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD2DV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD2F DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD2FV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD2I DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD2IV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD2S DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD2SV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD3D DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD3DV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD3F DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD3FV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD3I DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD3IV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD3S DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD3SV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD4D DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD4DV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD4F DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD4FV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD4I DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD4IV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD4S DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD4SV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORDPOINTER DBG_NO_RECORD
#define DBG_STREAM_HINT_GLTEXENVF DBG_NO_RECORD
#define DBG_STREAM_HINT_GLTEXENVFV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLTEXENVI DBG_NO_RECORD
#define DBG_STREAM_HINT_GLTEXENVIV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLTEXGEND DBG_NO_RECORD
#define DBG_STREAM_HINT_GLTEXGENDV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLTEXGENF DBG_NO_RECORD
#define DBG_STREAM_HINT_GLTEXGENFV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLTEXGENI DBG_NO_RECORD
#define DBG_STREAM_HINT_GLTEXGENIV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLTEXIMAGE1D DBG_NO_RECORD
#define DBG_STREAM_HINT_GLTEXIMAGE2D DBG_NO_RECORD
#define DBG_STREAM_HINT_GLTEXPARAMETERF DBG_NO_RECORD
#define DBG_STREAM_HINT_GLTEXPARAMETERFV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLTEXPARAMETERI DBG_NO_RECORD
#define DBG_STREAM_HINT_GLTEXPARAMETERIV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLTEXSUBIMAGE1D DBG_NO_RECORD
#define DBG_STREAM_HINT_GLTEXSUBIMAGE2D DBG_NO_RECORD
#define DBG_STREAM_HINT_GLTRANSLATED DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTRANSLATEF DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEX2D DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEX2DV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEX2F DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEX2FV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEX2I DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEX2IV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEX2S DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEX2SV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEX3D DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEX3DV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEX3F DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEX3FV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEX3I DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEX3IV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEX3S DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEX3SV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEX4D DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEX4DV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEX4F DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEX4FV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEX4I DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEX4IV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEX4S DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEX4SV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXPOINTER DBG_NO_RECORD
#define DBG_STREAM_HINT_GLVIEWPORT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLBLENDCOLOR DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLBLENDEQUATION DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLDRAWRANGEELEMENTS DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLORTABLE DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCOLORTABLEPARAMETERFV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCOLORTABLEPARAMETERIV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCOPYCOLORTABLE DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETCOLORTABLE DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETCOLORTABLEPARAMETERFV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETCOLORTABLEPARAMETERIV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCOLORSUBTABLE DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCOPYCOLORSUBTABLE DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCONVOLUTIONFILTER1D DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCONVOLUTIONFILTER2D DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCONVOLUTIONPARAMETERF DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCONVOLUTIONPARAMETERFV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCONVOLUTIONPARAMETERI DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCONVOLUTIONPARAMETERIV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCOPYCONVOLUTIONFILTER1D DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOPYCONVOLUTIONFILTER2D DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLGETCONVOLUTIONFILTER DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETCONVOLUTIONPARAMETERFV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETCONVOLUTIONPARAMETERIV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETSEPARABLEFILTER DBG_NO_RECORD
#define DBG_STREAM_HINT_GLSEPARABLEFILTER2D DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETHISTOGRAM DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETHISTOGRAMPARAMETERFV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETHISTOGRAMPARAMETERIV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETMINMAX DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETMINMAXPARAMETERFV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETMINMAXPARAMETERIV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLHISTOGRAM DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMINMAX DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLRESETHISTOGRAM DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLRESETMINMAX DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXIMAGE3D DBG_NO_RECORD
#define DBG_STREAM_HINT_GLTEXSUBIMAGE3D DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCOPYTEXSUBIMAGE3D DBG_NO_RECORD
#define DBG_STREAM_HINT_GLACTIVETEXTURE DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCLIENTACTIVETEXTURE DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD1D DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD1DV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD1F DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD1FV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD1I DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD1IV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD1S DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD1SV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD2D DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD2DV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD2F DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD2FV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD2I DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD2IV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD2S DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD2SV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD3D DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD3DV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD3F DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD3FV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD3I DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD3IV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD3S DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD3SV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD4D DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD4DV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD4F DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD4FV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD4I DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD4IV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD4S DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD4SV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLLOADTRANSPOSEMATRIXF DBG_NO_RECORD
#define DBG_STREAM_HINT_GLLOADTRANSPOSEMATRIXD DBG_NO_RECORD
#define DBG_STREAM_HINT_GLMULTTRANSPOSEMATRIXF DBG_NO_RECORD
#define DBG_STREAM_HINT_GLMULTTRANSPOSEMATRIXD DBG_NO_RECORD
#define DBG_STREAM_HINT_GLSAMPLECOVERAGE DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOMPRESSEDTEXIMAGE3D DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCOMPRESSEDTEXIMAGE2D DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCOMPRESSEDTEXIMAGE1D DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCOMPRESSEDTEXSUBIMAGE3D DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCOMPRESSEDTEXSUBIMAGE2D DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCOMPRESSEDTEXSUBIMAGE1D DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETCOMPRESSEDTEXIMAGE DBG_NO_RECORD
#define DBG_STREAM_HINT_GLBLENDFUNCSEPARATE DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLFOGCOORDF DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLFOGCOORDFV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLFOGCOORDD DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLFOGCOORDDV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLFOGCOORDPOINTER DBG_NO_RECORD
#define DBG_STREAM_HINT_GLMULTIDRAWARRAYS DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTIDRAWELEMENTS DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPOINTPARAMETERF DBG_NO_RECORD
#define DBG_STREAM_HINT_GLPOINTPARAMETERFV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLPOINTPARAMETERI DBG_NO_RECORD
#define DBG_STREAM_HINT_GLPOINTPARAMETERIV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLSECONDARYCOLOR3B DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSECONDARYCOLOR3BV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSECONDARYCOLOR3D DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSECONDARYCOLOR3DV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSECONDARYCOLOR3F DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSECONDARYCOLOR3FV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSECONDARYCOLOR3I DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSECONDARYCOLOR3IV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSECONDARYCOLOR3S DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSECONDARYCOLOR3SV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSECONDARYCOLOR3UB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSECONDARYCOLOR3UBV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSECONDARYCOLOR3UI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSECONDARYCOLOR3UIV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSECONDARYCOLOR3US DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSECONDARYCOLOR3USV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSECONDARYCOLORPOINTER DBG_NO_RECORD
#define DBG_STREAM_HINT_GLWINDOWPOS2D DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS2DV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS2F DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS2FV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS2I DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS2IV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS2S DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS2SV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS3D DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS3DV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS3F DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS3FV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS3I DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS3IV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS3S DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS3SV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLGENQUERIES DBG_NO_RECORD
#define DBG_STREAM_HINT_GLDELETEQUERIES DBG_NO_RECORD
#define DBG_STREAM_HINT_GLISQUERY DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLBEGINQUERY DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLENDQUERY DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLGETQUERYIV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETQUERYOBJECTIV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETQUERYOBJECTUIV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLBINDBUFFER DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLDELETEBUFFERS DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGENBUFFERS DBG_NO_RECORD
#define DBG_STREAM_HINT_GLISBUFFER DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLBUFFERDATA DBG_NO_RECORD
#define DBG_STREAM_HINT_GLBUFFERSUBDATA DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETBUFFERSUBDATA DBG_NO_RECORD
#define DBG_STREAM_HINT_GLMAPBUFFER DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLUNMAPBUFFER DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLGETBUFFERPARAMETERIV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETBUFFERPOINTERV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLBLENDEQUATIONSEPARATE DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLDRAWBUFFERS DBG_NO_RECORD
#define DBG_STREAM_HINT_GLSTENCILOPSEPARATE DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSTENCILFUNCSEPARATE DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSTENCILMASKSEPARATE DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLATTACHSHADER DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLBINDATTRIBLOCATION DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCOMPILESHADER DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCREATEPROGRAM DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCREATESHADER DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLDELETEPROGRAM DBG_NO_RECORD
#define DBG_STREAM_HINT_GLDELETESHADER DBG_NO_RECORD
#define DBG_STREAM_HINT_GLDETACHSHADER DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLDISABLEVERTEXATTRIBARRAY DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLENABLEVERTEXATTRIBARRAY DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLGETACTIVEATTRIB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETACTIVEUNIFORM DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETATTACHEDSHADERS DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETATTRIBLOCATION DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETPROGRAMIV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETPROGRAMINFOLOG DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETSHADERIV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETSHADERINFOLOG DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETSHADERSOURCE DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETUNIFORMLOCATION DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETUNIFORMFV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETUNIFORMIV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETVERTEXATTRIBDV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETVERTEXATTRIBFV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETVERTEXATTRIBIV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETVERTEXATTRIBPOINTERV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLISPROGRAM DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLISSHADER DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLLINKPROGRAM DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSHADERSOURCE DBG_NO_RECORD
#define DBG_STREAM_HINT_GLUSEPROGRAM DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLUNIFORM1F DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLUNIFORM2F DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLUNIFORM3F DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLUNIFORM4F DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLUNIFORM1I DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLUNIFORM2I DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLUNIFORM3I DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLUNIFORM4I DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLUNIFORM1FV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLUNIFORM2FV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLUNIFORM3FV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLUNIFORM4FV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLUNIFORM1IV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLUNIFORM2IV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLUNIFORM3IV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLUNIFORM4IV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLUNIFORMMATRIX2FV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLUNIFORMMATRIX3FV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLUNIFORMMATRIX4FV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLVALIDATEPROGRAM DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB1D DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB1DV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB1F DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB1FV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB1S DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB1SV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB2D DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB2DV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB2F DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB2FV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB2S DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB2SV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB3D DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB3DV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB3F DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB3FV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB3S DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB3SV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB4NBV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB4NIV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB4NSV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB4NUB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB4NUBV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB4NUIV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB4NUSV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB4BV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB4D DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB4DV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB4F DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB4FV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB4IV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB4S DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB4SV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB4UBV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB4UIV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB4USV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIBPOINTER DBG_NO_RECORD
#define DBG_STREAM_HINT_GLUNIFORMMATRIX2X3FV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLUNIFORMMATRIX3X2FV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLUNIFORMMATRIX2X4FV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLUNIFORMMATRIX4X2FV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLUNIFORMMATRIX3X4FV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLUNIFORMMATRIX4X3FV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLACTIVETEXTUREARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCLIENTACTIVETEXTUREARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD1DARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD1DVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD1FARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD1FVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD1IARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD1IVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD1SARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD1SVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD2DARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD2DVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD2FARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD2FVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD2IARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD2IVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD2SARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD2SVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD3DARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD3DVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD3FARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD3FVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD3IARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD3IVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD3SARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD3SVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD4DARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD4DVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD4FARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD4FVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD4IARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD4IVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD4SARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD4SVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLLOADTRANSPOSEMATRIXFARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLLOADTRANSPOSEMATRIXDARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLMULTTRANSPOSEMATRIXFARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLMULTTRANSPOSEMATRIXDARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLSAMPLECOVERAGEARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOMPRESSEDTEXIMAGE3DARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCOMPRESSEDTEXIMAGE2DARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCOMPRESSEDTEXIMAGE1DARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCOMPRESSEDTEXSUBIMAGE3DARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCOMPRESSEDTEXSUBIMAGE2DARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCOMPRESSEDTEXSUBIMAGE1DARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETCOMPRESSEDTEXIMAGEARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLPOINTPARAMETERFARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLPOINTPARAMETERFVARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLWEIGHTBVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWEIGHTSVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWEIGHTIVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWEIGHTFVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWEIGHTDVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWEIGHTUBVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWEIGHTUSVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWEIGHTUIVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWEIGHTPOINTERARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLVERTEXBLENDARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCURRENTPALETTEMATRIXARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMATRIXINDEXUBVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMATRIXINDEXUSVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMATRIXINDEXUIVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMATRIXINDEXPOINTERARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLWINDOWPOS2DARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS2DVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS2FARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS2FVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS2IARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS2IVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS2SARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS2SVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS3DARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS3DVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS3FARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS3FVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS3IARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS3IVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS3SARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS3SVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB1DARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB1DVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB1FARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB1FVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB1SARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB1SVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB2DARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB2DVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB2FARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB2FVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB2SARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB2SVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB3DARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB3DVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB3FARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB3FVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB3SARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB3SVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB4NBVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB4NIVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB4NSVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB4NUBARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB4NUBVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB4NUIVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB4NUSVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB4BVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB4DARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB4DVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB4FARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB4FVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB4IVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB4SARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB4SVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB4UBVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB4UIVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB4USVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIBPOINTERARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLENABLEVERTEXATTRIBARRAYARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLDISABLEVERTEXATTRIBARRAYARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPROGRAMSTRINGARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLBINDPROGRAMARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLDELETEPROGRAMSARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGENPROGRAMSARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLPROGRAMENVPARAMETER4DARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPROGRAMENVPARAMETER4DVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPROGRAMENVPARAMETER4FARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPROGRAMENVPARAMETER4FVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPROGRAMLOCALPARAMETER4DARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPROGRAMLOCALPARAMETER4DVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPROGRAMLOCALPARAMETER4FARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPROGRAMLOCALPARAMETER4FVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLGETPROGRAMENVPARAMETERDVARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETPROGRAMENVPARAMETERFVARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETPROGRAMLOCALPARAMETERDVARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETPROGRAMLOCALPARAMETERFVARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETPROGRAMIVARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETPROGRAMSTRINGARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETVERTEXATTRIBDVARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETVERTEXATTRIBFVARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETVERTEXATTRIBIVARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETVERTEXATTRIBPOINTERVARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLISPROGRAMARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLBINDBUFFERARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLDELETEBUFFERSARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGENBUFFERSARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLISBUFFERARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLBUFFERDATAARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLBUFFERSUBDATAARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETBUFFERSUBDATAARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLMAPBUFFERARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLUNMAPBUFFERARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLGETBUFFERPARAMETERIVARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETBUFFERPOINTERVARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGENQUERIESARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLDELETEQUERIESARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLISQUERYARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLBEGINQUERYARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLENDQUERYARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLGETQUERYIVARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETQUERYOBJECTIVARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETQUERYOBJECTUIVARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLDELETEOBJECTARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETHANDLEARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLDETACHOBJECTARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCREATESHADEROBJECTARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSHADERSOURCEARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCOMPILESHADERARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCREATEPROGRAMOBJECTARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLATTACHOBJECTARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLLINKPROGRAMARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLUSEPROGRAMOBJECTARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVALIDATEPROGRAMARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLUNIFORM1FARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLUNIFORM2FARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLUNIFORM3FARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLUNIFORM4FARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLUNIFORM1IARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLUNIFORM2IARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLUNIFORM3IARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLUNIFORM4IARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLUNIFORM1FVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLUNIFORM2FVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLUNIFORM3FVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLUNIFORM4FVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLUNIFORM1IVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLUNIFORM2IVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLUNIFORM3IVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLUNIFORM4IVARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLUNIFORMMATRIX2FVARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLUNIFORMMATRIX3FVARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLUNIFORMMATRIX4FVARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETOBJECTPARAMETERFVARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETOBJECTPARAMETERIVARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETINFOLOGARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETATTACHEDOBJECTSARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETUNIFORMLOCATIONARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETACTIVEUNIFORMARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETUNIFORMFVARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETUNIFORMIVARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETSHADERSOURCEARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLBINDATTRIBLOCATIONARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETACTIVEATTRIBARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETATTRIBLOCATIONARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLDRAWBUFFERSARB DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCLAMPCOLORARB DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLBLENDCOLOREXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPOLYGONOFFSETEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXIMAGE3DEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLTEXSUBIMAGE3DEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETTEXFILTERFUNCSGIS DBG_NO_RECORD
#define DBG_STREAM_HINT_GLTEXFILTERFUNCSGIS DBG_NO_RECORD
#define DBG_STREAM_HINT_GLTEXSUBIMAGE1DEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLTEXSUBIMAGE2DEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCOPYTEXIMAGE1DEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCOPYTEXIMAGE2DEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCOPYTEXSUBIMAGE1DEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCOPYTEXSUBIMAGE2DEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCOPYTEXSUBIMAGE3DEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETHISTOGRAMEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETHISTOGRAMPARAMETERFVEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETHISTOGRAMPARAMETERIVEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETMINMAXEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETMINMAXPARAMETERFVEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETMINMAXPARAMETERIVEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLHISTOGRAMEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMINMAXEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLRESETHISTOGRAMEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLRESETMINMAXEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCONVOLUTIONFILTER1DEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCONVOLUTIONFILTER2DEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCONVOLUTIONPARAMETERFEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCONVOLUTIONPARAMETERFVEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCONVOLUTIONPARAMETERIEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCONVOLUTIONPARAMETERIVEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCOPYCONVOLUTIONFILTER1DEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOPYCONVOLUTIONFILTER2DEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLGETCONVOLUTIONFILTEREXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETCONVOLUTIONPARAMETERFVEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETCONVOLUTIONPARAMETERIVEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETSEPARABLEFILTEREXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLSEPARABLEFILTER2DEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCOLORTABLESGI DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCOLORTABLEPARAMETERFVSGI DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCOLORTABLEPARAMETERIVSGI DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCOPYCOLORTABLESGI DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETCOLORTABLESGI DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETCOLORTABLEPARAMETERFVSGI DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETCOLORTABLEPARAMETERIVSGI DBG_NO_RECORD
#define DBG_STREAM_HINT_GLPIXELTEXGENSGIX DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPIXELTEXGENPARAMETERISGIS DBG_NO_RECORD
#define DBG_STREAM_HINT_GLPIXELTEXGENPARAMETERIVSGIS DBG_NO_RECORD
#define DBG_STREAM_HINT_GLPIXELTEXGENPARAMETERFSGIS DBG_NO_RECORD
#define DBG_STREAM_HINT_GLPIXELTEXGENPARAMETERFVSGIS DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETPIXELTEXGENPARAMETERIVSGIS DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETPIXELTEXGENPARAMETERFVSGIS DBG_NO_RECORD
#define DBG_STREAM_HINT_GLTEXIMAGE4DSGIS DBG_NO_RECORD
#define DBG_STREAM_HINT_GLTEXSUBIMAGE4DSGIS DBG_NO_RECORD
#define DBG_STREAM_HINT_GLARETEXTURESRESIDENTEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLBINDTEXTUREEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLDELETETEXTURESEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGENTEXTURESEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLISTEXTUREEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPRIORITIZETEXTURESEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLDETAILTEXFUNCSGIS DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETDETAILTEXFUNCSGIS DBG_NO_RECORD
#define DBG_STREAM_HINT_GLSHARPENTEXFUNCSGIS DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETSHARPENTEXFUNCSGIS DBG_NO_RECORD
#define DBG_STREAM_HINT_GLSAMPLEMASKSGIS DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSAMPLEPATTERNSGIS DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLARRAYELEMENTEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLORPOINTEREXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLDRAWARRAYSEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLEDGEFLAGPOINTEREXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETPOINTERVEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLINDEXPOINTEREXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLNORMALPOINTEREXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLTEXCOORDPOINTEREXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLVERTEXPOINTEREXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLBLENDEQUATIONEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSPRITEPARAMETERFSGIX DBG_NO_RECORD
#define DBG_STREAM_HINT_GLSPRITEPARAMETERFVSGIX DBG_NO_RECORD
#define DBG_STREAM_HINT_GLSPRITEPARAMETERISGIX DBG_NO_RECORD
#define DBG_STREAM_HINT_GLSPRITEPARAMETERIVSGIX DBG_NO_RECORD
#define DBG_STREAM_HINT_GLPOINTPARAMETERFEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLPOINTPARAMETERFVEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLPOINTPARAMETERFSGIS DBG_NO_RECORD
#define DBG_STREAM_HINT_GLPOINTPARAMETERFVSGIS DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETINSTRUMENTSSGIX DBG_NO_RECORD
#define DBG_STREAM_HINT_GLINSTRUMENTSBUFFERSGIX DBG_NO_RECORD
#define DBG_STREAM_HINT_GLPOLLINSTRUMENTSSGIX DBG_NO_RECORD
#define DBG_STREAM_HINT_GLREADINSTRUMENTSSGIX DBG_NO_RECORD
#define DBG_STREAM_HINT_GLSTARTINSTRUMENTSSGIX DBG_NO_RECORD
#define DBG_STREAM_HINT_GLSTOPINSTRUMENTSSGIX DBG_NO_RECORD
#define DBG_STREAM_HINT_GLFRAMEZOOMSGIX DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTAGSAMPLEBUFFERSGIX DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLDEFORMATIONMAP3DSGIX DBG_NO_RECORD
#define DBG_STREAM_HINT_GLDEFORMATIONMAP3FSGIX DBG_NO_RECORD
#define DBG_STREAM_HINT_GLDEFORMSGIX DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLLOADIDENTITYDEFORMATIONMAPSGIX DBG_NO_RECORD
#define DBG_STREAM_HINT_GLREFERENCEPLANESGIX DBG_NO_RECORD
#define DBG_STREAM_HINT_GLFLUSHRASTERSGIX DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLFOGFUNCSGIS DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETFOGFUNCSGIS DBG_NO_RECORD
#define DBG_STREAM_HINT_GLIMAGETRANSFORMPARAMETERIHP DBG_NO_RECORD
#define DBG_STREAM_HINT_GLIMAGETRANSFORMPARAMETERFHP DBG_NO_RECORD
#define DBG_STREAM_HINT_GLIMAGETRANSFORMPARAMETERIVHP DBG_NO_RECORD
#define DBG_STREAM_HINT_GLIMAGETRANSFORMPARAMETERFVHP DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETIMAGETRANSFORMPARAMETERIVHP DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETIMAGETRANSFORMPARAMETERFVHP DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCOLORSUBTABLEEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCOPYCOLORSUBTABLEEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLHINTPGI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLORTABLEEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETCOLORTABLEEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETCOLORTABLEPARAMETERIVEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETCOLORTABLEPARAMETERFVEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETLISTPARAMETERFVSGIX DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETLISTPARAMETERIVSGIX DBG_NO_RECORD
#define DBG_STREAM_HINT_GLLISTPARAMETERFSGIX DBG_NO_RECORD
#define DBG_STREAM_HINT_GLLISTPARAMETERFVSGIX DBG_NO_RECORD
#define DBG_STREAM_HINT_GLLISTPARAMETERISGIX DBG_NO_RECORD
#define DBG_STREAM_HINT_GLLISTPARAMETERIVSGIX DBG_NO_RECORD
#define DBG_STREAM_HINT_GLINDEXMATERIALEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLINDEXFUNCEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLLOCKARRAYSEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLUNLOCKARRAYSEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCULLPARAMETERDVEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCULLPARAMETERFVEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLFRAGMENTCOLORMATERIALSGIX DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLFRAGMENTLIGHTFSGIX DBG_NO_RECORD
#define DBG_STREAM_HINT_GLFRAGMENTLIGHTFVSGIX DBG_NO_RECORD
#define DBG_STREAM_HINT_GLFRAGMENTLIGHTISGIX DBG_NO_RECORD
#define DBG_STREAM_HINT_GLFRAGMENTLIGHTIVSGIX DBG_NO_RECORD
#define DBG_STREAM_HINT_GLFRAGMENTLIGHTMODELFSGIX DBG_NO_RECORD
#define DBG_STREAM_HINT_GLFRAGMENTLIGHTMODELFVSGIX DBG_NO_RECORD
#define DBG_STREAM_HINT_GLFRAGMENTLIGHTMODELISGIX DBG_NO_RECORD
#define DBG_STREAM_HINT_GLFRAGMENTLIGHTMODELIVSGIX DBG_NO_RECORD
#define DBG_STREAM_HINT_GLFRAGMENTMATERIALFSGIX DBG_NO_RECORD
#define DBG_STREAM_HINT_GLFRAGMENTMATERIALFVSGIX DBG_NO_RECORD
#define DBG_STREAM_HINT_GLFRAGMENTMATERIALISGIX DBG_NO_RECORD
#define DBG_STREAM_HINT_GLFRAGMENTMATERIALIVSGIX DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETFRAGMENTLIGHTFVSGIX DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETFRAGMENTLIGHTIVSGIX DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETFRAGMENTMATERIALFVSGIX DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETFRAGMENTMATERIALIVSGIX DBG_NO_RECORD
#define DBG_STREAM_HINT_GLLIGHTENVISGIX DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLDRAWRANGEELEMENTSEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLAPPLYTEXTUREEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXTURELIGHTEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXTUREMATERIALEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLASYNCMARKERSGIX DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLFINISHASYNCSGIX DBG_NO_RECORD
#define DBG_STREAM_HINT_GLPOLLASYNCSGIX DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGENASYNCMARKERSSGIX DBG_NO_RECORD
#define DBG_STREAM_HINT_GLDELETEASYNCMARKERSSGIX DBG_NO_RECORD
#define DBG_STREAM_HINT_GLISASYNCMARKERSGIX DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXPOINTERVINTEL DBG_NO_RECORD
#define DBG_STREAM_HINT_GLNORMALPOINTERVINTEL DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCOLORPOINTERVINTEL DBG_NO_RECORD
#define DBG_STREAM_HINT_GLTEXCOORDPOINTERVINTEL DBG_NO_RECORD
#define DBG_STREAM_HINT_GLPIXELTRANSFORMPARAMETERIEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLPIXELTRANSFORMPARAMETERFEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLPIXELTRANSFORMPARAMETERIVEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLPIXELTRANSFORMPARAMETERFVEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLSECONDARYCOLOR3BEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSECONDARYCOLOR3BVEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSECONDARYCOLOR3DEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSECONDARYCOLOR3DVEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSECONDARYCOLOR3FEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSECONDARYCOLOR3FVEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSECONDARYCOLOR3IEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSECONDARYCOLOR3IVEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSECONDARYCOLOR3SEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSECONDARYCOLOR3SVEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSECONDARYCOLOR3UBEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSECONDARYCOLOR3UBVEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSECONDARYCOLOR3UIEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSECONDARYCOLOR3UIVEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSECONDARYCOLOR3USEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSECONDARYCOLOR3USVEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSECONDARYCOLORPOINTEREXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLTEXTURENORMALEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTIDRAWARRAYSEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTIDRAWELEMENTSEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLFOGCOORDFEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLFOGCOORDFVEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLFOGCOORDDEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLFOGCOORDDVEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLFOGCOORDPOINTEREXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLTANGENT3BEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTANGENT3BVEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTANGENT3DEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTANGENT3DVEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTANGENT3FEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTANGENT3FVEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTANGENT3IEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTANGENT3IVEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTANGENT3SEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTANGENT3SVEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLBINORMAL3BEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLBINORMAL3BVEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLBINORMAL3DEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLBINORMAL3DVEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLBINORMAL3FEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLBINORMAL3FVEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLBINORMAL3IEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLBINORMAL3IVEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLBINORMAL3SEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLBINORMAL3SVEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTANGENTPOINTEREXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLBINORMALPOINTEREXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLFINISHTEXTURESUNX DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLGLOBALALPHAFACTORBSUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLGLOBALALPHAFACTORSSUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLGLOBALALPHAFACTORISUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLGLOBALALPHAFACTORFSUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLGLOBALALPHAFACTORDSUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLGLOBALALPHAFACTORUBSUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLGLOBALALPHAFACTORUSSUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLGLOBALALPHAFACTORUISUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLREPLACEMENTCODEUISUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLREPLACEMENTCODEUSSUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLREPLACEMENTCODEUBSUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLREPLACEMENTCODEUIVSUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLREPLACEMENTCODEUSVSUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLREPLACEMENTCODEUBVSUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLREPLACEMENTCODEPOINTERSUN DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCOLOR4UBVERTEX2FSUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLOR4UBVERTEX2FVSUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLOR4UBVERTEX3FSUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLOR4UBVERTEX3FVSUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLOR3FVERTEX3FSUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLOR3FVERTEX3FVSUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLNORMAL3FVERTEX3FSUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLNORMAL3FVERTEX3FVSUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLOR4FNORMAL3FVERTEX3FSUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLOR4FNORMAL3FVERTEX3FVSUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD2FVERTEX3FSUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD2FVERTEX3FVSUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD4FVERTEX4FSUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD4FVERTEX4FVSUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD2FCOLOR4UBVERTEX3FSUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD2FCOLOR4UBVERTEX3FVSUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD2FCOLOR3FVERTEX3FSUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD2FCOLOR3FVERTEX3FVSUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD2FNORMAL3FVERTEX3FSUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD2FNORMAL3FVERTEX3FVSUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLREPLACEMENTCODEUIVERTEX3FSUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLREPLACEMENTCODEUIVERTEX3FVSUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLREPLACEMENTCODEUICOLOR3FVERTEX3FSUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLREPLACEMENTCODEUINORMAL3FVERTEX3FSUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLBLENDFUNCSEPARATEEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLBLENDFUNCSEPARATEINGR DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXWEIGHTFEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXWEIGHTFVEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXWEIGHTPOINTEREXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLFLUSHVERTEXARRAYRANGENV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLVERTEXARRAYRANGENV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCOMBINERPARAMETERFVNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCOMBINERPARAMETERFNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCOMBINERPARAMETERIVNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCOMBINERPARAMETERINV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCOMBINERINPUTNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOMBINEROUTPUTNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLFINALCOMBINERINPUTNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLGETCOMBINERINPUTPARAMETERFVNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETCOMBINERINPUTPARAMETERIVNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETCOMBINEROUTPUTPARAMETERFVNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETCOMBINEROUTPUTPARAMETERIVNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETFINALCOMBINERINPUTPARAMETERFVNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETFINALCOMBINERINPUTPARAMETERIVNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLRESIZEBUFFERSMESA DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS2DMESA DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS2DVMESA DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS2FMESA DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS2FVMESA DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS2IMESA DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS2IVMESA DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS2SMESA DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS2SVMESA DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS3DMESA DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS3DVMESA DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS3FMESA DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS3FVMESA DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS3IMESA DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS3IVMESA DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS3SMESA DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS3SVMESA DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS4DMESA DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS4DVMESA DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS4FMESA DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS4FVMESA DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS4IMESA DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS4IVMESA DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS4SMESA DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWINDOWPOS4SVMESA DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTIMODEDRAWARRAYSIBM DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTIMODEDRAWELEMENTSIBM DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLORPOINTERLISTIBM DBG_NO_RECORD
#define DBG_STREAM_HINT_GLSECONDARYCOLORPOINTERLISTIBM DBG_NO_RECORD
#define DBG_STREAM_HINT_GLEDGEFLAGPOINTERLISTIBM DBG_NO_RECORD
#define DBG_STREAM_HINT_GLFOGCOORDPOINTERLISTIBM DBG_NO_RECORD
#define DBG_STREAM_HINT_GLINDEXPOINTERLISTIBM DBG_NO_RECORD
#define DBG_STREAM_HINT_GLNORMALPOINTERLISTIBM DBG_NO_RECORD
#define DBG_STREAM_HINT_GLTEXCOORDPOINTERLISTIBM DBG_NO_RECORD
#define DBG_STREAM_HINT_GLVERTEXPOINTERLISTIBM DBG_NO_RECORD
#define DBG_STREAM_HINT_GLTBUFFERMASK3DFX DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSAMPLEMASKEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSAMPLEPATTERNEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXTURECOLORMASKSGIS DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLIGLOOINTERFACESGIX DBG_NO_RECORD
#define DBG_STREAM_HINT_GLDELETEFENCESNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGENFENCESNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLISFENCENV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTESTFENCENV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLGETFENCEIVNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLFINISHFENCENV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSETFENCENV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMAPCONTROLPOINTSNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLMAPPARAMETERIVNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLMAPPARAMETERFVNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETMAPCONTROLPOINTSNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETMAPPARAMETERIVNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETMAPPARAMETERFVNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETMAPATTRIBPARAMETERIVNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETMAPATTRIBPARAMETERFVNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLEVALMAPSNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOMBINERSTAGEPARAMETERFVNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETCOMBINERSTAGEPARAMETERFVNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLAREPROGRAMSRESIDENTNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLBINDPROGRAMNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLDELETEPROGRAMSNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLEXECUTEPROGRAMNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGENPROGRAMSNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETPROGRAMPARAMETERDVNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETPROGRAMPARAMETERFVNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETPROGRAMIVNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETPROGRAMSTRINGNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETTRACKMATRIXIVNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETVERTEXATTRIBDVNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETVERTEXATTRIBFVNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETVERTEXATTRIBIVNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETVERTEXATTRIBPOINTERVNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLISPROGRAMNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLLOADPROGRAMNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLPROGRAMPARAMETER4DNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPROGRAMPARAMETER4DVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPROGRAMPARAMETER4FNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPROGRAMPARAMETER4FVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPROGRAMPARAMETERS4DVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPROGRAMPARAMETERS4FVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLREQUESTRESIDENTPROGRAMSNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLTRACKMATRIXNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIBPOINTERNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLVERTEXATTRIB1DNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB1DVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB1FNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB1FVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB1SNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB1SVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB2DNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB2DVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB2FNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB2FVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB2SNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB2SVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB3DNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB3DVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB3FNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB3FVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB3SNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB3SVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB4DNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB4DVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB4FNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB4FVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB4SNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB4SVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB4UBNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB4UBVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIBS1DVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIBS1FVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIBS1SVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIBS2DVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIBS2FVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIBS2SVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIBS3DVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIBS3FVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIBS3SVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIBS4DVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIBS4FVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIBS4SVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIBS4UBVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXBUMPPARAMETERIVATI DBG_NO_RECORD
#define DBG_STREAM_HINT_GLTEXBUMPPARAMETERFVATI DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETTEXBUMPPARAMETERIVATI DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETTEXBUMPPARAMETERFVATI DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGENFRAGMENTSHADERSATI DBG_NO_RECORD
#define DBG_STREAM_HINT_GLBINDFRAGMENTSHADERATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLDELETEFRAGMENTSHADERATI DBG_NO_RECORD
#define DBG_STREAM_HINT_GLBEGINFRAGMENTSHADERATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLENDFRAGMENTSHADERATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPASSTEXCOORDATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSAMPLEMAPATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLORFRAGMENTOP1ATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLORFRAGMENTOP2ATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLORFRAGMENTOP3ATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLALPHAFRAGMENTOP1ATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLALPHAFRAGMENTOP2ATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLALPHAFRAGMENTOP3ATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSETFRAGMENTSHADERCONSTANTATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPNTRIANGLESIATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPNTRIANGLESFATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLNEWOBJECTBUFFERATI DBG_NO_RECORD
#define DBG_STREAM_HINT_GLISOBJECTBUFFERATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLUPDATEOBJECTBUFFERATI DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETOBJECTBUFFERFVATI DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETOBJECTBUFFERIVATI DBG_NO_RECORD
#define DBG_STREAM_HINT_GLFREEOBJECTBUFFERATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLARRAYOBJECTATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLGETARRAYOBJECTFVATI DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETARRAYOBJECTIVATI DBG_NO_RECORD
#define DBG_STREAM_HINT_GLVARIANTARRAYOBJECTATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLGETVARIANTARRAYOBJECTFVATI DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETVARIANTARRAYOBJECTIVATI DBG_NO_RECORD
#define DBG_STREAM_HINT_GLBEGINVERTEXSHADEREXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLENDVERTEXSHADEREXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLBINDVERTEXSHADEREXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLGENVERTEXSHADERSEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLDELETEVERTEXSHADEREXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLSHADEROP1EXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSHADEROP2EXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSHADEROP3EXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSWIZZLEEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLWRITEMASKEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLINSERTCOMPONENTEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLEXTRACTCOMPONENTEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLGENSYMBOLSEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLSETINVARIANTEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSETLOCALCONSTANTEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVARIANTBVEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVARIANTSVEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVARIANTIVEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVARIANTFVEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVARIANTDVEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVARIANTUBVEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVARIANTUSVEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVARIANTUIVEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVARIANTPOINTEREXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLENABLEVARIANTCLIENTSTATEEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLDISABLEVARIANTCLIENTSTATEEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLBINDLIGHTPARAMETEREXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLBINDMATERIALPARAMETEREXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLBINDTEXGENPARAMETEREXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLBINDTEXTUREUNITPARAMETEREXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLBINDPARAMETEREXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLISVARIANTENABLEDEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLGETVARIANTBOOLEANVEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETVARIANTINTEGERVEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETVARIANTFLOATVEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETVARIANTPOINTERVEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETINVARIANTBOOLEANVEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETINVARIANTINTEGERVEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETINVARIANTFLOATVEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETLOCALCONSTANTBOOLEANVEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETLOCALCONSTANTINTEGERVEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETLOCALCONSTANTFLOATVEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLVERTEXSTREAM1SATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXSTREAM1SVATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXSTREAM1IATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXSTREAM1IVATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXSTREAM1FATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXSTREAM1FVATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXSTREAM1DATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXSTREAM1DVATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXSTREAM2SATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXSTREAM2SVATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXSTREAM2IATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXSTREAM2IVATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXSTREAM2FATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXSTREAM2FVATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXSTREAM2DATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXSTREAM2DVATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXSTREAM3SATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXSTREAM3SVATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXSTREAM3IATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXSTREAM3IVATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXSTREAM3FATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXSTREAM3FVATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXSTREAM3DATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXSTREAM3DVATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXSTREAM4SATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXSTREAM4SVATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXSTREAM4IATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXSTREAM4IVATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXSTREAM4FATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXSTREAM4FVATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXSTREAM4DATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXSTREAM4DVATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLNORMALSTREAM3BATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLNORMALSTREAM3BVATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLNORMALSTREAM3SATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLNORMALSTREAM3SVATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLNORMALSTREAM3IATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLNORMALSTREAM3IVATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLNORMALSTREAM3FATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLNORMALSTREAM3FVATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLNORMALSTREAM3DATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLNORMALSTREAM3DVATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCLIENTACTIVEVERTEXSTREAMATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXBLENDENVIATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXBLENDENVFATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLELEMENTPOINTERATI DBG_NO_RECORD
#define DBG_STREAM_HINT_GLDRAWELEMENTARRAYATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLDRAWRANGEELEMENTARRAYATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLDRAWMESHARRAYSSUN DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLGENOCCLUSIONQUERIESNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLDELETEOCCLUSIONQUERIESNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLISOCCLUSIONQUERYNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLBEGINOCCLUSIONQUERYNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLENDOCCLUSIONQUERYNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLGETOCCLUSIONQUERYIVNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETOCCLUSIONQUERYUIVNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLPOINTPARAMETERINV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLPOINTPARAMETERIVNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLACTIVESTENCILFACEEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLELEMENTPOINTERAPPLE DBG_NO_RECORD
#define DBG_STREAM_HINT_GLDRAWELEMENTARRAYAPPLE DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLDRAWRANGEELEMENTARRAYAPPLE DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTIDRAWELEMENTARRAYAPPLE DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTIDRAWRANGEELEMENTARRAYAPPLE DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLGENFENCESAPPLE DBG_NO_RECORD
#define DBG_STREAM_HINT_GLDELETEFENCESAPPLE DBG_NO_RECORD
#define DBG_STREAM_HINT_GLSETFENCEAPPLE DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLISFENCEAPPLE DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTESTFENCEAPPLE DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLFINISHFENCEAPPLE DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTESTOBJECTAPPLE DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLFINISHOBJECTAPPLE DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLBINDVERTEXARRAYAPPLE DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLDELETEVERTEXARRAYSAPPLE DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGENVERTEXARRAYSAPPLE DBG_NO_RECORD
#define DBG_STREAM_HINT_GLISVERTEXARRAYAPPLE DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXARRAYRANGEAPPLE DBG_NO_RECORD
#define DBG_STREAM_HINT_GLFLUSHVERTEXARRAYRANGEAPPLE DBG_NO_RECORD
#define DBG_STREAM_HINT_GLVERTEXARRAYPARAMETERIAPPLE DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLDRAWBUFFERSATI DBG_NO_RECORD
#define DBG_STREAM_HINT_GLPROGRAMNAMEDPARAMETER4FNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPROGRAMNAMEDPARAMETER4DNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPROGRAMNAMEDPARAMETER4FVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPROGRAMNAMEDPARAMETER4DVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLGETPROGRAMNAMEDPARAMETERFVNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETPROGRAMNAMEDPARAMETERDVNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLVERTEX2HNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEX2HVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEX3HNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEX3HVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEX4HNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEX4HVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLNORMAL3HNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLNORMAL3HVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLOR3HNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLOR3HVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLOR4HNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLOR4HVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD1HNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD1HVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD2HNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD2HVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD3HNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD3HVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD4HNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXCOORD4HVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD1HNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD1HVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD2HNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD2HVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD3HNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD3HVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD4HNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMULTITEXCOORD4HVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLFOGCOORDHNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLFOGCOORDHVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSECONDARYCOLOR3HNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSECONDARYCOLOR3HVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXWEIGHTHNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXWEIGHTHVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB1HNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB1HVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB2HNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB2HVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB3HNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB3HVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB4HNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIB4HVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIBS1HVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIBS2HVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIBS3HVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIBS4HVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPIXELDATARANGENV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLFLUSHPIXELDATARANGENV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLPRIMITIVERESTARTNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPRIMITIVERESTARTINDEXNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLMAPOBJECTBUFFERATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLUNMAPOBJECTBUFFERATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSTENCILOPSEPARATEATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLSTENCILFUNCSEPARATEATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIBARRAYOBJECTATI DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLGETVERTEXATTRIBARRAYOBJECTFVATI DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETVERTEXATTRIBARRAYOBJECTIVATI DBG_NO_RECORD
#define DBG_STREAM_HINT_GLDEPTHBOUNDSEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLBLENDEQUATIONSEPARATEEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLISRENDERBUFFEREXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLBINDRENDERBUFFEREXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLDELETERENDERBUFFERSEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGENRENDERBUFFERSEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLRENDERBUFFERSTORAGEEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLGETRENDERBUFFERPARAMETERIVEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLISFRAMEBUFFEREXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLBINDFRAMEBUFFEREXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLDELETEFRAMEBUFFERSEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGENFRAMEBUFFERSEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCHECKFRAMEBUFFERSTATUSEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLFRAMEBUFFERTEXTURE1DEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLFRAMEBUFFERTEXTURE2DEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLFRAMEBUFFERTEXTURE3DEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLFRAMEBUFFERRENDERBUFFEREXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGENERATEMIPMAPEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLSTRINGMARKERGREMEDY DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETQUERYOBJECTI64VEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETQUERYOBJECTUI64VEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLTEXBUFFEREXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLBEGINTRANSFORMFEEDBACKNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLENDTRANSFORMFEEDBACKNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTRANSFORMFEEDBACKATTRIBSNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLBINDBUFFERRANGENV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLBINDBUFFEROFFSETNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLBINDBUFFERBASENV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTRANSFORMFEEDBACKVARYINGSNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLACTIVEVARYINGNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETVARYINGLOCATIONNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETACTIVEVARYINGNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETTRANSFORMFEEDBACKVARYINGNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLDEPTHRANGEDNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCLEARDEPTHDNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLDEPTHBOUNDSDNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCOLORMASKINDEXEDEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLGETBOOLEANINDEXEDVEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETINTEGERINDEXEDVEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLENABLEINDEXEDEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLDISABLEINDEXEDEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLISENABLEDINDEXEDEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLTEXPARAMETERIIVEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLTEXPARAMETERIUIVEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETTEXPARAMETERIIVEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETTEXPARAMETERIUIVEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLCLEARCOLORIIEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCLEARCOLORIUIEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLUNIFORMBUFFEREXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLGETUNIFORMBUFFERSIZEEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETUNIFORMOFFSETEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETUNIFORMUIVEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLBINDFRAGDATALOCATIONEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETFRAGDATALOCATIONEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLUNIFORM1UIEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLUNIFORM2UIEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLUNIFORM3UIEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLUNIFORM4UIEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLUNIFORM1UIVEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLUNIFORM2UIVEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLUNIFORM3UIVEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLUNIFORM4UIVEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIBI1IEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIBI2IEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIBI3IEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIBI4IEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIBI1UIEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIBI2UIEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIBI3UIEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIBI4UIEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIBI1IVEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIBI2IVEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIBI3IVEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIBI4IVEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIBI1UIVEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIBI2UIVEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIBI3UIVEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIBI4UIVEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIBI4BVEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIBI4SVEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIBI4UBVEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIBI4USVEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLVERTEXATTRIBIPOINTEREXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETVERTEXATTRIBIIVEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETVERTEXATTRIBIUIVEXT DBG_NO_RECORD
#define DBG_STREAM_HINT_GLPROGRAMPARAMETERIEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLFRAMEBUFFERTEXTUREEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLFRAMEBUFFERTEXTURELAYEREXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLFRAMEBUFFERTEXTUREFACEEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPROGRAMVERTEXLIMITNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPROGRAMLOCALPARAMETERI4INV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPROGRAMLOCALPARAMETERI4IVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPROGRAMLOCALPARAMETERSI4IVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPROGRAMLOCALPARAMETERI4UINV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPROGRAMLOCALPARAMETERI4UIVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPROGRAMLOCALPARAMETERSI4UIVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPROGRAMENVPARAMETERI4INV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPROGRAMENVPARAMETERI4IVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPROGRAMENVPARAMETERSI4IVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPROGRAMENVPARAMETERI4UINV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPROGRAMENVPARAMETERI4UIVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPROGRAMENVPARAMETERSI4UIVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLGETPROGRAMLOCALPARAMETERIIVNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETPROGRAMLOCALPARAMETERIUIVNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETPROGRAMENVPARAMETERIIVNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLGETPROGRAMENVPARAMETERIUIVNV DBG_NO_RECORD
#define DBG_STREAM_HINT_GLPROGRAMBUFFERPARAMETERSFVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPROGRAMBUFFERPARAMETERSIIVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLPROGRAMBUFFERPARAMETERSIUIVNV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLRENDERBUFFERSTORAGEMULTISAMPLEEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLBLITFRAMEBUFFEREXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLDRAWARRAYSINSTANCEDEXT DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLDRAWELEMENTSINSTANCEDEXT DBG_RECORD_AND_REPLAY

/* TODO: DBG_STREAM_HINT_* automatisch erzeugen fuer alle funktionen....
 * TODO: DBG_STREAM_HINT_* automatically generate for all functions.... */

GLAPI void APIENTRY glVertexAttribI1i (GLuint, GLint);
GLAPI void APIENTRY glVertexAttribI2i (GLuint, GLint, GLint);
GLAPI void APIENTRY glVertexAttribI3i (GLuint, GLint, GLint, GLint);
GLAPI void APIENTRY glVertexAttribI4i (GLuint, GLint, GLint, GLint, GLint);
GLAPI void APIENTRY glVertexAttribI1ui (GLuint, GLuint);
GLAPI void APIENTRY glVertexAttribI2ui (GLuint, GLuint, GLuint);
GLAPI void APIENTRY glVertexAttribI3ui (GLuint, GLuint, GLuint, GLuint);
GLAPI void APIENTRY glVertexAttribI4ui (GLuint, GLuint, GLuint, GLuint, GLuint);
GLAPI void APIENTRY glVertexAttribI1iv (GLuint, const GLint *);
GLAPI void APIENTRY glVertexAttribI2iv (GLuint, const GLint *);
GLAPI void APIENTRY glVertexAttribI3iv (GLuint, const GLint *);
GLAPI void APIENTRY glVertexAttribI4iv (GLuint, const GLint *);
GLAPI void APIENTRY glVertexAttribI1uiv (GLuint, const GLuint *);
GLAPI void APIENTRY glVertexAttribI2uiv (GLuint, const GLuint *);
GLAPI void APIENTRY glVertexAttribI3uiv (GLuint, const GLuint *);
GLAPI void APIENTRY glVertexAttribI4uiv (GLuint, const GLuint *);
GLAPI void APIENTRY glVertexAttribI4bv (GLuint, const GLbyte *);
GLAPI void APIENTRY glVertexAttribI4sv (GLuint, const GLshort *);
GLAPI void APIENTRY glVertexAttribI4ubv (GLuint, const GLubyte *);
GLAPI void APIENTRY glVertexAttribI4usv (GLuint, const GLushort *);

#define DBG_STREAM_HINT_GLCLEARBUFFERIV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCLEARBUFFERUIV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCLEARBUFFERFV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCLEARBUFFERFV DBG_RECORD_AND_REPLAY
#define DBG_STREAM_HINT_GLCLEARBUFFERI DBG_RECORD_AND_REPLAY
GLAPI void APIENTRY glDrawArraysInstanced (GLenum, GLint, GLsizei, GLsizei);
#define DBG_STREAM_HINT_GLDRAWELEMENTSINSTANCED DBG_RECORD_AND_REPLAY
GLAPI void APIENTRY glPrimitiveRestartIndex (GLuint);


/* size function prototypes */
#if 0
DBGLIBLOCAL int glBitmap_getArg6Size(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
DBGLIBLOCAL int glCallLists_getArg2Size(GLsizei n, GLenum type, const GLvoid *lists);
DBGLIBLOCAL int glClipPlane_getArg1Size(GLenum plane, const GLdouble *equation);
DBGLIBLOCAL int glColorPointer_getArg3Size(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
DBGLIBLOCAL int glDeleteTextures_getArg1Size(GLsizei n, const GLuint *textures);
DBGLIBLOCAL int glDrawElements_getArg3Size(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
DBGLIBLOCAL int glDrawPixels_getArg4Size(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
DBGLIBLOCAL int glEdgeFlagPointer_getArg1Size(GLsizei stride, const GLvoid *pointer);
DBGLIBLOCAL int glEdgeFlagv_getArg0Size(const GLboolean *flag);
DBGLIBLOCAL int glFeedbackBuffer_getArg2Size(GLsizei size, GLenum type, GLfloat *buffer);
DBGLIBLOCAL int glFogfv_getArg1Size(GLenum pname, const GLfloat *params);
DBGLIBLOCAL int glFogiv_getArg1Size(GLenum pname, const GLint *params);
DBGLIBLOCAL int glIndexPointer_getArg2Size(GLenum type, GLsizei stride, const GLvoid *pointer);
DBGLIBLOCAL int glIndexdv_getArg0Size(const GLdouble *c);
DBGLIBLOCAL int glIndexfv_getArg0Size(const GLfloat *c);
DBGLIBLOCAL int glIndexiv_getArg0Size(const GLint *c);
DBGLIBLOCAL int glIndexsv_getArg0Size(const GLshort *c);
DBGLIBLOCAL int glIndexubv_getArg0Size(const GLubyte *c);
DBGLIBLOCAL int glInterleavedArrays_getArg2Size(GLenum format, GLsizei stride, const GLvoid *pointer);
DBGLIBLOCAL int glLightModelfv_getArg1Size(GLenum pname, const GLfloat *params);
DBGLIBLOCAL int glLightModeliv_getArg1Size(GLenum pname, const GLint *params);
DBGLIBLOCAL int glLightfv_getArg2Size(GLenum light, GLenum pname, const GLfloat *params);
DBGLIBLOCAL int glLightiv_getArg2Size(GLenum light, GLenum pname, const GLint *params);
DBGLIBLOCAL int glLoadMatrixd_getArg0Size(const GLdouble *m);
DBGLIBLOCAL int glLoadMatrixf_getArg0Size(const GLfloat *m);
DBGLIBLOCAL int glMap1d_getArg5Size(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
DBGLIBLOCAL int glMap1f_getArg5Size(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
DBGLIBLOCAL int glMap2d_getArg9Size(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
DBGLIBLOCAL int glMap2f_getArg9Size(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
DBGLIBLOCAL int glMaterialfv_getArg2Size(GLenum face, GLenum pname, const GLfloat *params);
DBGLIBLOCAL int glMaterialiv_getArg2Size(GLenum face, GLenum pname, const GLint *params);
DBGLIBLOCAL int glMultMatrixd_getArg0Size(const GLdouble *m);
DBGLIBLOCAL int glMultMatrixf_getArg0Size(const GLfloat *m);
DBGLIBLOCAL int glNormalPointer_getArg2Size(GLenum type, GLsizei stride, const GLvoid *pointer);
DBGLIBLOCAL int glPixelMapfv_getArg2Size(GLenum map, GLsizei mapsize, const GLfloat *values);
DBGLIBLOCAL int glPixelMapuiv_getArg2Size(GLenum map, GLsizei mapsize, const GLuint *values);
DBGLIBLOCAL int glPixelMapusv_getArg2Size(GLenum map, GLsizei mapsize, const GLushort *values);
DBGLIBLOCAL int glPolygonStipple_getArg0Size(const GLubyte *mask);
DBGLIBLOCAL int glPrioritizeTextures_getArg1Size(GLsizei n, const GLuint *textures, const GLclampf *priorities);
DBGLIBLOCAL int glPrioritizeTextures_getArg2Size(GLsizei n, const GLuint *textures, const GLclampf *priorities);
DBGLIBLOCAL int glReadPixels_getArg6Size(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
DBGLIBLOCAL int glRectdv_getArg0Size(const GLdouble *v1, const GLdouble *v2);
DBGLIBLOCAL int glRectdv_getArg1Size(const GLdouble *v1, const GLdouble *v2);
DBGLIBLOCAL int glRectfv_getArg0Size(const GLfloat *v1, const GLfloat *v2);
DBGLIBLOCAL int glRectfv_getArg1Size(const GLfloat *v1, const GLfloat *v2);
DBGLIBLOCAL int glRectiv_getArg0Size(const GLint *v1, const GLint *v2);
DBGLIBLOCAL int glRectiv_getArg1Size(const GLint *v1, const GLint *v2);
DBGLIBLOCAL int glRectsv_getArg0Size(const GLshort *v1, const GLshort *v2);
DBGLIBLOCAL int glRectsv_getArg1Size(const GLshort *v1, const GLshort *v2);
DBGLIBLOCAL int glSelectBuffer_getArg1Size(GLsizei size, GLuint *buffer);
DBGLIBLOCAL int glTexCoordPointer_getArg3Size(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
DBGLIBLOCAL int glTexEnvfv_getArg2Size(GLenum target, GLenum pname, const GLfloat *params);
DBGLIBLOCAL int glTexEnviv_getArg2Size(GLenum target, GLenum pname, const GLint *params);
DBGLIBLOCAL int glTexGendv_getArg2Size(GLenum coord, GLenum pname, const GLdouble *params);
DBGLIBLOCAL int glTexGenfv_getArg2Size(GLenum coord, GLenum pname, const GLfloat *params);
DBGLIBLOCAL int glTexGeniv_getArg2Size(GLenum coord, GLenum pname, const GLint *params);
DBGLIBLOCAL int glTexImage1D_getArg7Size(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
DBGLIBLOCAL int glTexImage2D_getArg8Size(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
DBGLIBLOCAL int glTexParameterfv_getArg2Size(GLenum target, GLenum pname, const GLfloat *params);
DBGLIBLOCAL int glTexParameteriv_getArg2Size(GLenum target, GLenum pname, const GLint *params);
DBGLIBLOCAL int glTexSubImage1D_getArg6Size(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
DBGLIBLOCAL int glTexSubImage2D_getArg8Size(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
DBGLIBLOCAL int glVertexPointer_getArg3Size(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
DBGLIBLOCAL int glDrawRangeElements_getArg5Size(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *);
DBGLIBLOCAL int glColorTable_getArg5Size(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
DBGLIBLOCAL int glColorTableParameterfv_getArg2Size(GLenum, GLenum, const GLfloat *);
DBGLIBLOCAL int glColorTableParameteriv_getArg2Size(GLenum, GLenum, const GLint *);
DBGLIBLOCAL int glColorSubTable_getArg5Size(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
DBGLIBLOCAL int glConvolutionFilter1D_getArg5Size(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
DBGLIBLOCAL int glConvolutionFilter2D_getArg6Size(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
DBGLIBLOCAL int glConvolutionParameterfv_getArg2Size(GLenum, GLenum, const GLfloat *);
DBGLIBLOCAL int glConvolutionParameteriv_getArg2Size(GLenum, GLenum, const GLint *);
DBGLIBLOCAL int glSeparableFilter2D_getArg6Size(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *);
DBGLIBLOCAL int glSeparableFilter2D_getArg7Size(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *);
DBGLIBLOCAL int glTexImage3D_getArg9Size(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
DBGLIBLOCAL int glTexSubImage3D_getArg10Size(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
DBGLIBLOCAL int glLoadTransposeMatrixf_getArg0Size(const GLfloat *);
DBGLIBLOCAL int glLoadTransposeMatrixd_getArg0Size(const GLdouble *);
DBGLIBLOCAL int glMultTransposeMatrixf_getArg0Size(const GLfloat *);
DBGLIBLOCAL int glMultTransposeMatrixd_getArg0Size(const GLdouble *);
DBGLIBLOCAL int glCompressedTexImage3D_getArg8Size(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
DBGLIBLOCAL int glCompressedTexImage2D_getArg7Size(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
DBGLIBLOCAL int glCompressedTexImage1D_getArg6Size(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *);
DBGLIBLOCAL int glCompressedTexSubImage3D_getArg10Size(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
DBGLIBLOCAL int glCompressedTexSubImage2D_getArg8Size(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
DBGLIBLOCAL int glCompressedTexSubImage1D_getArg6Size(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *);
DBGLIBLOCAL int glFogCoordfv_getArg0Size(const GLfloat *);
DBGLIBLOCAL int glFogCoorddv_getArg0Size(const GLdouble *);
DBGLIBLOCAL int glFogCoordPointer_getArg2Size(GLenum, GLsizei, const GLvoid *);
DBGLIBLOCAL int glMultiDrawArrays_getArg1Size(GLenum, GLint *, GLsizei *, GLsizei);
DBGLIBLOCAL int glMultiDrawArrays_getArg2Size(GLenum, GLint *, GLsizei *, GLsizei);
DBGLIBLOCAL int glMultiDrawElements_getArg1Size(GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
DBGLIBLOCAL int glMultiDrawElements_getArg3Size(GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
DBGLIBLOCAL int glPointParameterfv_getArg1Size(GLenum, const GLfloat *);
DBGLIBLOCAL int glPointParameteriv_getArg1Size(GLenum, const GLint *);
DBGLIBLOCAL int glSecondaryColorPointer_getArg3Size(GLint, GLenum, GLsizei, const GLvoid *);
DBGLIBLOCAL int glDeleteQueries_getArg1Size(GLsizei, const GLuint *);
DBGLIBLOCAL int glDeleteBuffers_getArg1Size(GLsizei, const GLuint *);
DBGLIBLOCAL int glBufferData_getArg2Size(GLenum, GLsizeiptr, const GLvoid *, GLenum);
DBGLIBLOCAL int glBufferSubData_getArg3Size(GLenum, GLintptr, GLsizeiptr, const GLvoid *);
DBGLIBLOCAL int glDrawBuffers_getArg1Size(GLsizei, const GLenum *);
DBGLIBLOCAL int glBindAttribLocation_getArg2Size(GLuint, GLuint, const GLchar *);
DBGLIBLOCAL int glShaderSource_getArg2Size(GLuint, GLsizei, const GLchar* *, const GLint *);
DBGLIBLOCAL int glShaderSource_getArg3Size(GLuint, GLsizei, const GLchar* *, const GLint *);
DBGLIBLOCAL int glVertexAttrib4Nubv_getArg1Size(GLuint, const GLubyte *);
DBGLIBLOCAL int glVertexAttrib4Nuiv_getArg1Size(GLuint, const GLuint *);
DBGLIBLOCAL int glVertexAttrib4Nusv_getArg1Size(GLuint, const GLushort *);
DBGLIBLOCAL int glVertexAttribPointer_getArg5Size(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *);
DBGLIBLOCAL int glUniformMatrix2x3fv_getArg3Size(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
DBGLIBLOCAL int glUniformMatrix3x2fv_getArg3Size(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
DBGLIBLOCAL int glUniformMatrix2x4fv_getArg3Size(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
DBGLIBLOCAL int glUniformMatrix4x2fv_getArg3Size(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
DBGLIBLOCAL int glUniformMatrix3x4fv_getArg3Size(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
DBGLIBLOCAL int glUniformMatrix4x3fv_getArg3Size(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
DBGLIBLOCAL int glLoadTransposeMatrixfARB_getArg0Size(const GLfloat *);
DBGLIBLOCAL int glLoadTransposeMatrixdARB_getArg0Size(const GLdouble *);
DBGLIBLOCAL int glMultTransposeMatrixfARB_getArg0Size(const GLfloat *);
DBGLIBLOCAL int glMultTransposeMatrixdARB_getArg0Size(const GLdouble *);
DBGLIBLOCAL int glCompressedTexImage3DARB_getArg8Size(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
DBGLIBLOCAL int glCompressedTexImage2DARB_getArg7Size(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
DBGLIBLOCAL int glCompressedTexImage1DARB_getArg6Size(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *);
DBGLIBLOCAL int glCompressedTexSubImage3DARB_getArg10Size(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
DBGLIBLOCAL int glCompressedTexSubImage2DARB_getArg8Size(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
DBGLIBLOCAL int glCompressedTexSubImage1DARB_getArg6Size(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *);
DBGLIBLOCAL int glPointParameterfvARB_getArg1Size(GLenum, const GLfloat *);
DBGLIBLOCAL int glWeightbvARB_getArg1Size(GLint, const GLbyte *);
DBGLIBLOCAL int glWeightsvARB_getArg1Size(GLint, const GLshort *);
DBGLIBLOCAL int glWeightivARB_getArg1Size(GLint, const GLint *);
DBGLIBLOCAL int glWeightfvARB_getArg1Size(GLint, const GLfloat *);
DBGLIBLOCAL int glWeightdvARB_getArg1Size(GLint, const GLdouble *);
DBGLIBLOCAL int glWeightubvARB_getArg1Size(GLint, const GLubyte *);
DBGLIBLOCAL int glWeightusvARB_getArg1Size(GLint, const GLushort *);
DBGLIBLOCAL int glWeightuivARB_getArg1Size(GLint, const GLuint *);
DBGLIBLOCAL int glWeightPointerARB_getArg3Size(GLint, GLenum, GLsizei, const GLvoid *);
DBGLIBLOCAL int glMatrixIndexubvARB_getArg1Size(GLint, const GLubyte *);
DBGLIBLOCAL int glMatrixIndexusvARB_getArg1Size(GLint, const GLushort *);
DBGLIBLOCAL int glMatrixIndexuivARB_getArg1Size(GLint, const GLuint *);
DBGLIBLOCAL int glMatrixIndexPointerARB_getArg3Size(GLint, GLenum, GLsizei, const GLvoid *);
DBGLIBLOCAL int glVertexAttrib4NubvARB_getArg1Size(GLuint, const GLubyte *);
DBGLIBLOCAL int glVertexAttrib4NuivARB_getArg1Size(GLuint, const GLuint *);
DBGLIBLOCAL int glVertexAttrib4NusvARB_getArg1Size(GLuint, const GLushort *);
DBGLIBLOCAL int glVertexAttribPointerARB_getArg5Size(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *);
DBGLIBLOCAL int glProgramStringARB_getArg3Size(GLenum, GLenum, GLsizei, const GLvoid *);
DBGLIBLOCAL int glDeleteProgramsARB_getArg1Size(GLsizei, const GLuint *);
DBGLIBLOCAL int glDeleteBuffersARB_getArg1Size(GLsizei, const GLuint *);
DBGLIBLOCAL int glBufferDataARB_getArg2Size(GLenum, GLsizeiptrARB, const GLvoid *, GLenum);
DBGLIBLOCAL int glBufferSubDataARB_getArg3Size(GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *);
DBGLIBLOCAL int glDeleteQueriesARB_getArg1Size(GLsizei, const GLuint *);
DBGLIBLOCAL int glShaderSourceARB_getArg2Size(GLhandleARB, GLsizei, const GLcharARB* *, const GLint *);
DBGLIBLOCAL int glShaderSourceARB_getArg3Size(GLhandleARB, GLsizei, const GLcharARB* *, const GLint *);
DBGLIBLOCAL int glBindAttribLocationARB_getArg2Size(GLhandleARB, GLuint, const GLcharARB *);
DBGLIBLOCAL int glDrawBuffersARB_getArg1Size(GLsizei, const GLenum *);
DBGLIBLOCAL int glTexImage3DEXT_getArg9Size(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
DBGLIBLOCAL int glTexSubImage3DEXT_getArg10Size(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
DBGLIBLOCAL int glTexFilterFuncSGIS_getArg3Size(GLenum, GLenum, GLsizei, const GLfloat *);
DBGLIBLOCAL int glTexSubImage1DEXT_getArg6Size(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *);
DBGLIBLOCAL int glTexSubImage2DEXT_getArg8Size(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
DBGLIBLOCAL int glConvolutionFilter1DEXT_getArg5Size(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
DBGLIBLOCAL int glConvolutionFilter2DEXT_getArg6Size(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
DBGLIBLOCAL int glConvolutionParameterfvEXT_getArg2Size(GLenum, GLenum, const GLfloat *);
DBGLIBLOCAL int glConvolutionParameterivEXT_getArg2Size(GLenum, GLenum, const GLint *);
DBGLIBLOCAL int glSeparableFilter2DEXT_getArg6Size(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *);
DBGLIBLOCAL int glSeparableFilter2DEXT_getArg7Size(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *);
DBGLIBLOCAL int glColorTableSGI_getArg5Size(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
DBGLIBLOCAL int glColorTableParameterfvSGI_getArg2Size(GLenum, GLenum, const GLfloat *);
DBGLIBLOCAL int glColorTableParameterivSGI_getArg2Size(GLenum, GLenum, const GLint *);
DBGLIBLOCAL int glPixelTexGenParameterivSGIS_getArg1Size(GLenum, const GLint *);
DBGLIBLOCAL int glPixelTexGenParameterfvSGIS_getArg1Size(GLenum, const GLfloat *);
DBGLIBLOCAL int glTexImage4DSGIS_getArg10Size(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
DBGLIBLOCAL int glTexSubImage4DSGIS_getArg12Size(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
DBGLIBLOCAL int glDeleteTexturesEXT_getArg1Size(GLsizei, const GLuint *);
DBGLIBLOCAL int glPrioritizeTexturesEXT_getArg1Size(GLsizei, const GLuint *, const GLclampf *);
DBGLIBLOCAL int glPrioritizeTexturesEXT_getArg2Size(GLsizei, const GLuint *, const GLclampf *);
DBGLIBLOCAL int glDetailTexFuncSGIS_getArg2Size(GLenum, GLsizei, const GLfloat *);
DBGLIBLOCAL int glSharpenTexFuncSGIS_getArg2Size(GLenum, GLsizei, const GLfloat *);
DBGLIBLOCAL int glColorPointerEXT_getArg4Size(GLint, GLenum, GLsizei, GLsizei, const GLvoid *);
DBGLIBLOCAL int glEdgeFlagPointerEXT_getArg2Size(GLsizei, GLsizei, const GLboolean *);
DBGLIBLOCAL int glIndexPointerEXT_getArg3Size(GLenum, GLsizei, GLsizei, const GLvoid *);
DBGLIBLOCAL int glNormalPointerEXT_getArg3Size(GLenum, GLsizei, GLsizei, const GLvoid *);
DBGLIBLOCAL int glTexCoordPointerEXT_getArg4Size(GLint, GLenum, GLsizei, GLsizei, const GLvoid *);
DBGLIBLOCAL int glVertexPointerEXT_getArg4Size(GLint, GLenum, GLsizei, GLsizei, const GLvoid *);
DBGLIBLOCAL int glSpriteParameterfvSGIX_getArg1Size(GLenum, const GLfloat *);
DBGLIBLOCAL int glSpriteParameterivSGIX_getArg1Size(GLenum, const GLint *);
DBGLIBLOCAL int glPointParameterfvEXT_getArg1Size(GLenum, const GLfloat *);
DBGLIBLOCAL int glPointParameterfvSGIS_getArg1Size(GLenum, const GLfloat *);
DBGLIBLOCAL int glInstrumentsBufferSGIX_getArg1Size(GLsizei, GLint *);
DBGLIBLOCAL int glPollInstrumentsSGIX_getArg0Size(GLint *);
DBGLIBLOCAL int glDeformationMap3dSGIX_getArg13Size(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *);
DBGLIBLOCAL int glDeformationMap3fSGIX_getArg13Size(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *);
DBGLIBLOCAL int glReferencePlaneSGIX_getArg0Size(const GLdouble *);
DBGLIBLOCAL int glFogFuncSGIS_getArg1Size(GLsizei, const GLfloat *);
DBGLIBLOCAL int glImageTransformParameterivHP_getArg2Size(GLenum, GLenum, const GLint *);
DBGLIBLOCAL int glImageTransformParameterfvHP_getArg2Size(GLenum, GLenum, const GLfloat *);
DBGLIBLOCAL int glColorSubTableEXT_getArg5Size(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
DBGLIBLOCAL int glColorTableEXT_getArg5Size(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
DBGLIBLOCAL int glListParameterfvSGIX_getArg2Size(GLuint, GLenum, const GLfloat *);
DBGLIBLOCAL int glListParameterivSGIX_getArg2Size(GLuint, GLenum, const GLint *);
DBGLIBLOCAL int glCullParameterdvEXT_getArg1Size(GLenum, GLdouble *);
DBGLIBLOCAL int glCullParameterfvEXT_getArg1Size(GLenum, GLfloat *);
DBGLIBLOCAL int glFragmentLightfvSGIX_getArg2Size(GLenum, GLenum, const GLfloat *);
DBGLIBLOCAL int glFragmentLightivSGIX_getArg2Size(GLenum, GLenum, const GLint *);
DBGLIBLOCAL int glFragmentLightModelfvSGIX_getArg1Size(GLenum, const GLfloat *);
DBGLIBLOCAL int glFragmentLightModelivSGIX_getArg1Size(GLenum, const GLint *);
DBGLIBLOCAL int glFragmentMaterialfvSGIX_getArg2Size(GLenum, GLenum, const GLfloat *);
DBGLIBLOCAL int glFragmentMaterialivSGIX_getArg2Size(GLenum, GLenum, const GLint *);
DBGLIBLOCAL int glDrawRangeElementsEXT_getArg5Size(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *);
DBGLIBLOCAL int glFinishAsyncSGIX_getArg0Size(GLuint *);
DBGLIBLOCAL int glPollAsyncSGIX_getArg0Size(GLuint *);
DBGLIBLOCAL int glVertexPointervINTEL_getArg2Size(GLint, GLenum, const GLvoid* *);
DBGLIBLOCAL int glNormalPointervINTEL_getArg1Size(GLenum, const GLvoid* *);
DBGLIBLOCAL int glColorPointervINTEL_getArg2Size(GLint, GLenum, const GLvoid* *);
DBGLIBLOCAL int glTexCoordPointervINTEL_getArg2Size(GLint, GLenum, const GLvoid* *);
DBGLIBLOCAL int glPixelTransformParameterivEXT_getArg2Size(GLenum, GLenum, const GLint *);
DBGLIBLOCAL int glPixelTransformParameterfvEXT_getArg2Size(GLenum, GLenum, const GLfloat *);
DBGLIBLOCAL int glSecondaryColorPointerEXT_getArg3Size(GLint, GLenum, GLsizei, const GLvoid *);
DBGLIBLOCAL int glMultiDrawArraysEXT_getArg1Size(GLenum, GLint *, GLsizei *, GLsizei);
DBGLIBLOCAL int glMultiDrawArraysEXT_getArg2Size(GLenum, GLint *, GLsizei *, GLsizei);
DBGLIBLOCAL int glMultiDrawElementsEXT_getArg1Size(GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
DBGLIBLOCAL int glMultiDrawElementsEXT_getArg3Size(GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
DBGLIBLOCAL int glFogCoordfvEXT_getArg0Size(const GLfloat *);
DBGLIBLOCAL int glFogCoorddvEXT_getArg0Size(const GLdouble *);
DBGLIBLOCAL int glFogCoordPointerEXT_getArg2Size(GLenum, GLsizei, const GLvoid *);
DBGLIBLOCAL int glTangentPointerEXT_getArg2Size(GLenum, GLsizei, const GLvoid *);
DBGLIBLOCAL int glBinormalPointerEXT_getArg2Size(GLenum, GLsizei, const GLvoid *);
DBGLIBLOCAL int glReplacementCodeuivSUN_getArg0Size(const GLuint *);
DBGLIBLOCAL int glReplacementCodeusvSUN_getArg0Size(const GLushort *);
DBGLIBLOCAL int glReplacementCodeubvSUN_getArg0Size(const GLubyte *);
DBGLIBLOCAL int glReplacementCodePointerSUN_getArg2Size(GLenum, GLsizei, const GLvoid* *);
DBGLIBLOCAL int glColor4ubVertex2fvSUN_getArg0Size(const GLubyte *, const GLfloat *);
DBGLIBLOCAL int glColor4ubVertex2fvSUN_getArg1Size(const GLubyte *, const GLfloat *);
DBGLIBLOCAL int glColor4ubVertex3fvSUN_getArg0Size(const GLubyte *, const GLfloat *);
DBGLIBLOCAL int glColor4ubVertex3fvSUN_getArg1Size(const GLubyte *, const GLfloat *);
DBGLIBLOCAL int glColor3fVertex3fvSUN_getArg0Size(const GLfloat *, const GLfloat *);
DBGLIBLOCAL int glColor3fVertex3fvSUN_getArg1Size(const GLfloat *, const GLfloat *);
DBGLIBLOCAL int glNormal3fVertex3fvSUN_getArg0Size(const GLfloat *, const GLfloat *);
DBGLIBLOCAL int glNormal3fVertex3fvSUN_getArg1Size(const GLfloat *, const GLfloat *);
DBGLIBLOCAL int glColor4fNormal3fVertex3fvSUN_getArg0Size(const GLfloat *, const GLfloat *, const GLfloat *);
DBGLIBLOCAL int glColor4fNormal3fVertex3fvSUN_getArg1Size(const GLfloat *, const GLfloat *, const GLfloat *);
DBGLIBLOCAL int glColor4fNormal3fVertex3fvSUN_getArg2Size(const GLfloat *, const GLfloat *, const GLfloat *);
DBGLIBLOCAL int glTexCoord2fVertex3fvSUN_getArg0Size(const GLfloat *, const GLfloat *);
DBGLIBLOCAL int glTexCoord2fVertex3fvSUN_getArg1Size(const GLfloat *, const GLfloat *);
DBGLIBLOCAL int glTexCoord4fVertex4fvSUN_getArg0Size(const GLfloat *, const GLfloat *);
DBGLIBLOCAL int glTexCoord4fVertex4fvSUN_getArg1Size(const GLfloat *, const GLfloat *);
DBGLIBLOCAL int glTexCoord2fColor4ubVertex3fvSUN_getArg0Size(const GLfloat *, const GLubyte *, const GLfloat *);
DBGLIBLOCAL int glTexCoord2fColor4ubVertex3fvSUN_getArg1Size(const GLfloat *, const GLubyte *, const GLfloat *);
DBGLIBLOCAL int glTexCoord2fColor4ubVertex3fvSUN_getArg2Size(const GLfloat *, const GLubyte *, const GLfloat *);
DBGLIBLOCAL int glTexCoord2fColor3fVertex3fvSUN_getArg0Size(const GLfloat *, const GLfloat *, const GLfloat *);
DBGLIBLOCAL int glTexCoord2fColor3fVertex3fvSUN_getArg1Size(const GLfloat *, const GLfloat *, const GLfloat *);
DBGLIBLOCAL int glTexCoord2fColor3fVertex3fvSUN_getArg2Size(const GLfloat *, const GLfloat *, const GLfloat *);
DBGLIBLOCAL int glTexCoord2fNormal3fVertex3fvSUN_getArg0Size(const GLfloat *, const GLfloat *, const GLfloat *);
DBGLIBLOCAL int glTexCoord2fNormal3fVertex3fvSUN_getArg1Size(const GLfloat *, const GLfloat *, const GLfloat *);
DBGLIBLOCAL int glTexCoord2fNormal3fVertex3fvSUN_getArg2Size(const GLfloat *, const GLfloat *, const GLfloat *);
DBGLIBLOCAL int glTexCoord2fColor4fNormal3fVertex3fvSUN_getArg0Size(const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);
DBGLIBLOCAL int glTexCoord2fColor4fNormal3fVertex3fvSUN_getArg1Size(const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);
DBGLIBLOCAL int glTexCoord2fColor4fNormal3fVertex3fvSUN_getArg2Size(const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);
DBGLIBLOCAL int glTexCoord2fColor4fNormal3fVertex3fvSUN_getArg3Size(const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);
DBGLIBLOCAL int glTexCoord4fColor4fNormal3fVertex4fvSUN_getArg0Size(const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);
DBGLIBLOCAL int glTexCoord4fColor4fNormal3fVertex4fvSUN_getArg1Size(const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);
DBGLIBLOCAL int glTexCoord4fColor4fNormal3fVertex4fvSUN_getArg2Size(const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);
DBGLIBLOCAL int glTexCoord4fColor4fNormal3fVertex4fvSUN_getArg3Size(const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);
DBGLIBLOCAL int glReplacementCodeuiColor4ubVertex3fvSUN_getArg0Size(const GLuint *, const GLubyte *, const GLfloat *);
DBGLIBLOCAL int glReplacementCodeuiColor4ubVertex3fvSUN_getArg1Size(const GLuint *, const GLubyte *, const GLfloat *);
DBGLIBLOCAL int glReplacementCodeuiColor4ubVertex3fvSUN_getArg2Size(const GLuint *, const GLubyte *, const GLfloat *);
DBGLIBLOCAL int glReplacementCodeuiColor3fVertex3fvSUN_getArg0Size(const GLuint *, const GLfloat *, const GLfloat *);
DBGLIBLOCAL int glReplacementCodeuiColor3fVertex3fvSUN_getArg1Size(const GLuint *, const GLfloat *, const GLfloat *);
DBGLIBLOCAL int glReplacementCodeuiColor3fVertex3fvSUN_getArg2Size(const GLuint *, const GLfloat *, const GLfloat *);
DBGLIBLOCAL int glReplacementCodeuiNormal3fVertex3fvSUN_getArg0Size(const GLuint *, const GLfloat *, const GLfloat *);
DBGLIBLOCAL int glReplacementCodeuiNormal3fVertex3fvSUN_getArg1Size(const GLuint *, const GLfloat *, const GLfloat *);
DBGLIBLOCAL int glReplacementCodeuiNormal3fVertex3fvSUN_getArg2Size(const GLuint *, const GLfloat *, const GLfloat *);
DBGLIBLOCAL int glReplacementCodeuiColor4fNormal3fVertex3fvSUN_getArg0Size(const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *);
DBGLIBLOCAL int glReplacementCodeuiColor4fNormal3fVertex3fvSUN_getArg1Size(const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *);
DBGLIBLOCAL int glReplacementCodeuiColor4fNormal3fVertex3fvSUN_getArg2Size(const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *);
DBGLIBLOCAL int glReplacementCodeuiColor4fNormal3fVertex3fvSUN_getArg3Size(const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *);
DBGLIBLOCAL int glReplacementCodeuiTexCoord2fVertex3fvSUN_getArg0Size(const GLuint *, const GLfloat *, const GLfloat *);
DBGLIBLOCAL int glReplacementCodeuiTexCoord2fVertex3fvSUN_getArg1Size(const GLuint *, const GLfloat *, const GLfloat *);
DBGLIBLOCAL int glReplacementCodeuiTexCoord2fVertex3fvSUN_getArg2Size(const GLuint *, const GLfloat *, const GLfloat *);
DBGLIBLOCAL int glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_getArg0Size(const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *);
DBGLIBLOCAL int glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_getArg1Size(const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *);
DBGLIBLOCAL int glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_getArg2Size(const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *);
DBGLIBLOCAL int glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_getArg3Size(const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *);
DBGLIBLOCAL int glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_getArg0Size(const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);
DBGLIBLOCAL int glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_getArg1Size(const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);
DBGLIBLOCAL int glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_getArg2Size(const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);
DBGLIBLOCAL int glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_getArg3Size(const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);
DBGLIBLOCAL int glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_getArg4Size(const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);
DBGLIBLOCAL int glVertexWeightfvEXT_getArg0Size(const GLfloat *);
DBGLIBLOCAL int glVertexWeightPointerEXT_getArg3Size(GLsizei, GLenum, GLsizei, const GLvoid *);
DBGLIBLOCAL int glVertexArrayRangeNV_getArg1Size(GLsizei, const GLvoid *);
DBGLIBLOCAL int glCombinerParameterfvNV_getArg1Size(GLenum, const GLfloat *);
DBGLIBLOCAL int glCombinerParameterivNV_getArg1Size(GLenum, const GLint *);
DBGLIBLOCAL int glMultiModeDrawArraysIBM_getArg0Size(const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint);
DBGLIBLOCAL int glMultiModeDrawArraysIBM_getArg1Size(const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint);
DBGLIBLOCAL int glMultiModeDrawArraysIBM_getArg2Size(const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint);
DBGLIBLOCAL int glMultiModeDrawElementsIBM_getArg0Size(const GLenum *, const GLsizei *, GLenum, const GLvoid* const *, GLsizei, GLint);
DBGLIBLOCAL int glMultiModeDrawElementsIBM_getArg1Size(const GLenum *, const GLsizei *, GLenum, const GLvoid* const *, GLsizei, GLint);
DBGLIBLOCAL int glMultiModeDrawElementsIBM_getArg3Size(const GLenum *, const GLsizei *, GLenum, const GLvoid* const *, GLsizei, GLint);
DBGLIBLOCAL int glColorPointerListIBM_getArg3Size(GLint, GLenum, GLint, const GLvoid* *, GLint);
DBGLIBLOCAL int glSecondaryColorPointerListIBM_getArg3Size(GLint, GLenum, GLint, const GLvoid* *, GLint);
DBGLIBLOCAL int glEdgeFlagPointerListIBM_getArg1Size(GLint, const GLboolean* *, GLint);
DBGLIBLOCAL int glFogCoordPointerListIBM_getArg2Size(GLenum, GLint, const GLvoid* *, GLint);
DBGLIBLOCAL int glIndexPointerListIBM_getArg2Size(GLenum, GLint, const GLvoid* *, GLint);
DBGLIBLOCAL int glNormalPointerListIBM_getArg2Size(GLenum, GLint, const GLvoid* *, GLint);
DBGLIBLOCAL int glTexCoordPointerListIBM_getArg3Size(GLint, GLenum, GLint, const GLvoid* *, GLint);
DBGLIBLOCAL int glVertexPointerListIBM_getArg3Size(GLint, GLenum, GLint, const GLvoid* *, GLint);
DBGLIBLOCAL int glIglooInterfaceSGIX_getArg1Size(GLenum, const GLvoid *);
DBGLIBLOCAL int glDeleteFencesNV_getArg1Size(GLsizei, const GLuint *);
DBGLIBLOCAL int glMapControlPointsNV_getArg8Size(GLenum, GLuint, GLenum, GLsizei, GLsizei, GLint, GLint, GLboolean, const GLvoid *);
DBGLIBLOCAL int glMapParameterivNV_getArg2Size(GLenum, GLenum, const GLint *);
DBGLIBLOCAL int glMapParameterfvNV_getArg2Size(GLenum, GLenum, const GLfloat *);
DBGLIBLOCAL int glCombinerStageParameterfvNV_getArg2Size(GLenum, GLenum, const GLfloat *);
DBGLIBLOCAL int glDeleteProgramsNV_getArg1Size(GLsizei, const GLuint *);
DBGLIBLOCAL int glExecuteProgramNV_getArg2Size(GLenum, GLuint, const GLfloat *);
DBGLIBLOCAL int glLoadProgramNV_getArg3Size(GLenum, GLuint, GLsizei, const GLubyte *);
DBGLIBLOCAL int glRequestResidentProgramsNV_getArg1Size(GLsizei, const GLuint *);
DBGLIBLOCAL int glVertexAttribPointerNV_getArg4Size(GLuint, GLint, GLenum, GLsizei, const GLvoid *);
DBGLIBLOCAL int glTexBumpParameterivATI_getArg1Size(GLenum, const GLint *);
DBGLIBLOCAL int glTexBumpParameterfvATI_getArg1Size(GLenum, const GLfloat *);
DBGLIBLOCAL int glSetFragmentShaderConstantATI_getArg1Size(GLuint, const GLfloat *);
DBGLIBLOCAL int glNewObjectBufferATI_getArg1Size(GLsizei, const GLvoid *, GLenum);
DBGLIBLOCAL int glUpdateObjectBufferATI_getArg3Size(GLuint, GLuint, GLsizei, const GLvoid *, GLenum);
DBGLIBLOCAL int glSetInvariantEXT_getArg2Size(GLuint, GLenum, const GLvoid *);
DBGLIBLOCAL int glSetLocalConstantEXT_getArg2Size(GLuint, GLenum, const GLvoid *);
DBGLIBLOCAL int glVariantbvEXT_getArg1Size(GLuint, const GLbyte *);
DBGLIBLOCAL int glVariantsvEXT_getArg1Size(GLuint, const GLshort *);
DBGLIBLOCAL int glVariantivEXT_getArg1Size(GLuint, const GLint *);
DBGLIBLOCAL int glVariantfvEXT_getArg1Size(GLuint, const GLfloat *);
DBGLIBLOCAL int glVariantdvEXT_getArg1Size(GLuint, const GLdouble *);
DBGLIBLOCAL int glVariantubvEXT_getArg1Size(GLuint, const GLubyte *);
DBGLIBLOCAL int glVariantusvEXT_getArg1Size(GLuint, const GLushort *);
DBGLIBLOCAL int glVariantuivEXT_getArg1Size(GLuint, const GLuint *);
DBGLIBLOCAL int glVariantPointerEXT_getArg3Size(GLuint, GLenum, GLuint, const GLvoid *);
DBGLIBLOCAL int glElementPointerATI_getArg1Size(GLenum, const GLvoid *);
DBGLIBLOCAL int glDeleteOcclusionQueriesNV_getArg1Size(GLsizei, const GLuint *);
DBGLIBLOCAL int glPointParameterivNV_getArg1Size(GLenum, const GLint *);
DBGLIBLOCAL int glElementPointerAPPLE_getArg1Size(GLenum, const GLvoid *);
DBGLIBLOCAL int glMultiDrawElementArrayAPPLE_getArg1Size(GLenum, const GLint *, const GLsizei *, GLsizei);
DBGLIBLOCAL int glMultiDrawElementArrayAPPLE_getArg2Size(GLenum, const GLint *, const GLsizei *, GLsizei);
DBGLIBLOCAL int glMultiDrawRangeElementArrayAPPLE_getArg3Size(GLenum, GLuint, GLuint, const GLint *, const GLsizei *, GLsizei);
DBGLIBLOCAL int glMultiDrawRangeElementArrayAPPLE_getArg4Size(GLenum, GLuint, GLuint, const GLint *, const GLsizei *, GLsizei);
DBGLIBLOCAL int glDeleteFencesAPPLE_getArg1Size(GLsizei, const GLuint *);
DBGLIBLOCAL int glDeleteVertexArraysAPPLE_getArg1Size(GLsizei, const GLuint *);
DBGLIBLOCAL int glVertexArrayRangeAPPLE_getArg1Size(GLsizei, GLvoid *);
DBGLIBLOCAL int glFlushVertexArrayRangeAPPLE_getArg1Size(GLsizei, GLvoid *);
DBGLIBLOCAL int glDrawBuffersATI_getArg1Size(GLsizei, const GLenum *);
DBGLIBLOCAL int glProgramNamedParameter4fNV_getArg2Size(GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat);
DBGLIBLOCAL int glProgramNamedParameter4dNV_getArg2Size(GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble);
DBGLIBLOCAL int glFogCoordhvNV_getArg0Size(const GLhalfNV *);
DBGLIBLOCAL int glVertexWeighthvNV_getArg0Size(const GLhalfNV *);
DBGLIBLOCAL int glPixelDataRangeNV_getArg2Size(GLenum, GLsizei, GLvoid *);
DBGLIBLOCAL int glDeleteRenderbuffersEXT_getArg1Size(GLsizei, const GLuint *);
DBGLIBLOCAL int glDeleteFramebuffersEXT_getArg1Size(GLsizei, const GLuint *);
DBGLIBLOCAL int glStringMarkerGREMEDY_getArg1Size(GLsizei, const GLvoid *);
DBGLIBLOCAL int glTransformFeedbackAttribsNV_getArg1Size(GLuint count, const GLint *attribs, GLenum bufferMode);
DBGLIBLOCAL int glTransformFeedbackVaryingsNV_getArg2Size(GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode);
DBGLIBLOCAL int glActiveVaryingNV_getArg1Size(GLuint program, const GLchar *name);
DBGLIBLOCAL int glTexParameterIivEXT_getArg2Size(GLenum target, GLenum pname, const GLint *params);
DBGLIBLOCAL int glTexParameterIuivEXT_getArg2Size(GLenum target, GLenum pname, const GLuint *params);
DBGLIBLOCAL int glBindFragDataLocationEXT_getArg2Size(GLuint program, GLuint color, const GLchar *name);
DBGLIBLOCAL int glVertexAttribIPointerEXT_getArg4Size(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
DBGLIBLOCAL int glProgramBufferParametersfvNV_getArg4Size(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params);
DBGLIBLOCAL int glProgramBufferParametersIivNV_getArg4Size(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params);
DBGLIBLOCAL int glProgramBufferParametersIuivNV_getArg4Size(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params);
DBGLIBLOCAL int glDrawElementsInstancedEXT_getArg3Size(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount);

#else

int glBitmap_getArg6Size(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
int glCallLists_getArg2Size(GLsizei n, GLenum type, const GLvoid *lists);
int glClipPlane_getArg1Size(GLenum plane, const GLdouble *equation);
int glColorPointer_getArg3Size(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
int glDeleteTextures_getArg1Size(GLsizei n, const GLuint *textures);
int glDrawElements_getArg3Size(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
int glDrawPixels_getArg4Size(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
int glEdgeFlagPointer_getArg1Size(GLsizei stride, const GLvoid *pointer);
int glEdgeFlagv_getArg0Size(const GLboolean *flag);
int glFeedbackBuffer_getArg2Size(GLsizei size, GLenum type, GLfloat *buffer);
int glFogfv_getArg1Size(GLenum pname, const GLfloat *params);
int glFogiv_getArg1Size(GLenum pname, const GLint *params);
int glIndexPointer_getArg2Size(GLenum type, GLsizei stride, const GLvoid *pointer);
int glIndexdv_getArg0Size(const GLdouble *c);
int glIndexfv_getArg0Size(const GLfloat *c);
int glIndexiv_getArg0Size(const GLint *c);
int glIndexsv_getArg0Size(const GLshort *c);
int glIndexubv_getArg0Size(const GLubyte *c);
int glInterleavedArrays_getArg2Size(GLenum format, GLsizei stride, const GLvoid *pointer);
int glLightModelfv_getArg1Size(GLenum pname, const GLfloat *params);
int glLightModeliv_getArg1Size(GLenum pname, const GLint *params);
int glLightfv_getArg2Size(GLenum light, GLenum pname, const GLfloat *params);
int glLightiv_getArg2Size(GLenum light, GLenum pname, const GLint *params);
int glLoadMatrixd_getArg0Size(const GLdouble *m);
int glLoadMatrixf_getArg0Size(const GLfloat *m);
int glMap1d_getArg5Size(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
int glMap1f_getArg5Size(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
int glMap2d_getArg9Size(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
int glMap2f_getArg9Size(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
int glMaterialfv_getArg2Size(GLenum face, GLenum pname, const GLfloat *params);
int glMaterialiv_getArg2Size(GLenum face, GLenum pname, const GLint *params);
int glMultMatrixd_getArg0Size(const GLdouble *m);
int glMultMatrixf_getArg0Size(const GLfloat *m);
int glNormalPointer_getArg2Size(GLenum type, GLsizei stride, const GLvoid *pointer);
int glPixelMapfv_getArg2Size(GLenum map, GLsizei mapsize, const GLfloat *values);
int glPixelMapuiv_getArg2Size(GLenum map, GLsizei mapsize, const GLuint *values);
int glPixelMapusv_getArg2Size(GLenum map, GLsizei mapsize, const GLushort *values);
int glPolygonStipple_getArg0Size(const GLubyte *mask);
int glPrioritizeTextures_getArg1Size(GLsizei n, const GLuint *textures, const GLclampf *priorities);
int glPrioritizeTextures_getArg2Size(GLsizei n, const GLuint *textures, const GLclampf *priorities);
int glReadPixels_getArg6Size(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
int glRectdv_getArg0Size(const GLdouble *v1, const GLdouble *v2);
int glRectdv_getArg1Size(const GLdouble *v1, const GLdouble *v2);
int glRectfv_getArg0Size(const GLfloat *v1, const GLfloat *v2);
int glRectfv_getArg1Size(const GLfloat *v1, const GLfloat *v2);
int glRectiv_getArg0Size(const GLint *v1, const GLint *v2);
int glRectiv_getArg1Size(const GLint *v1, const GLint *v2);
int glRectsv_getArg0Size(const GLshort *v1, const GLshort *v2);
int glRectsv_getArg1Size(const GLshort *v1, const GLshort *v2);
int glSelectBuffer_getArg1Size(GLsizei size, GLuint *buffer);
int glTexCoordPointer_getArg3Size(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
int glTexEnvfv_getArg2Size(GLenum target, GLenum pname, const GLfloat *params);
int glTexEnviv_getArg2Size(GLenum target, GLenum pname, const GLint *params);
int glTexGendv_getArg2Size(GLenum coord, GLenum pname, const GLdouble *params);
int glTexGenfv_getArg2Size(GLenum coord, GLenum pname, const GLfloat *params);
int glTexGeniv_getArg2Size(GLenum coord, GLenum pname, const GLint *params);
int glTexImage1D_getArg7Size(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
int glTexImage2D_getArg8Size(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
int glTexParameterfv_getArg2Size(GLenum target, GLenum pname, const GLfloat *params);
int glTexParameteriv_getArg2Size(GLenum target, GLenum pname, const GLint *params);
int glTexSubImage1D_getArg6Size(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
int glTexSubImage2D_getArg8Size(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
int glVertexPointer_getArg3Size(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
int glDrawRangeElements_getArg5Size(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *);
int glTexImage3D_getArg9Size(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
int glTexSubImage3D_getArg10Size(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
int glColorTable_getArg5Size(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
int glColorTableParameterfv_getArg2Size(GLenum, GLenum, const GLfloat *);
int glColorTableParameteriv_getArg2Size(GLenum, GLenum, const GLint *);
int glColorSubTable_getArg5Size(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
int glConvolutionFilter1D_getArg5Size(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
int glConvolutionFilter2D_getArg6Size(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
int glConvolutionParameterfv_getArg2Size(GLenum, GLenum, const GLfloat *);
int glConvolutionParameteriv_getArg2Size(GLenum, GLenum, const GLint *);
int glSeparableFilter2D_getArg6Size(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *);
int glSeparableFilter2D_getArg7Size(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *);
int glCompressedTexImage3D_getArg8Size(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
int glCompressedTexImage2D_getArg7Size(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
int glCompressedTexImage1D_getArg6Size(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *);
int glCompressedTexSubImage3D_getArg10Size(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
int glCompressedTexSubImage2D_getArg8Size(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
int glCompressedTexSubImage1D_getArg6Size(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *);
int glLoadTransposeMatrixf_getArg0Size(const GLfloat *);
int glLoadTransposeMatrixd_getArg0Size(const GLdouble *);
int glMultTransposeMatrixf_getArg0Size(const GLfloat *);
int glMultTransposeMatrixd_getArg0Size(const GLdouble *);
int glMultiDrawArrays_getArg1Size(GLenum, GLint *, GLsizei *, GLsizei);
int glMultiDrawArrays_getArg2Size(GLenum, GLint *, GLsizei *, GLsizei);
int glMultiDrawElements_getArg1Size(GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
int glMultiDrawElements_getArg3Size(GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
int glPointParameterfv_getArg1Size(GLenum, const GLfloat *);
int glPointParameteriv_getArg1Size(GLenum, const GLint *);
int glFogCoordfv_getArg0Size(const GLfloat *);
int glFogCoorddv_getArg0Size(const GLdouble *);
int glFogCoordPointer_getArg2Size(GLenum, GLsizei, const GLvoid *);
int glSecondaryColorPointer_getArg3Size(GLint, GLenum, GLsizei, const GLvoid *);
int glDeleteQueries_getArg1Size(GLsizei, const GLuint *);
int glDeleteBuffers_getArg1Size(GLsizei, const GLuint *);
int glBufferData_getArg2Size(GLenum, GLsizeiptr, const GLvoid *, GLenum);
int glBufferSubData_getArg3Size(GLenum, GLintptr, GLsizeiptr, const GLvoid *);
int glDrawBuffers_getArg1Size(GLsizei, const GLenum *);
int glBindAttribLocation_getArg2Size(GLuint, GLuint, const GLchar *);
int glShaderSource_getArg2Size(GLuint, GLsizei, const GLchar* *, const GLint *);
int glShaderSource_getArg3Size(GLuint, GLsizei, const GLchar* *, const GLint *);
int glVertexAttrib4Nubv_getArg1Size(GLuint, const GLubyte *);
int glVertexAttrib4Nuiv_getArg1Size(GLuint, const GLuint *);
int glVertexAttrib4Nusv_getArg1Size(GLuint, const GLushort *);
int glVertexAttribPointer_getArg5Size(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *);
int glUniformMatrix2x3fv_getArg3Size(GLint, GLsizei, GLboolean, const GLfloat *);
int glUniformMatrix3x2fv_getArg3Size(GLint, GLsizei, GLboolean, const GLfloat *);
int glUniformMatrix2x4fv_getArg3Size(GLint, GLsizei, GLboolean, const GLfloat *);
int glUniformMatrix4x2fv_getArg3Size(GLint, GLsizei, GLboolean, const GLfloat *);
int glUniformMatrix3x4fv_getArg3Size(GLint, GLsizei, GLboolean, const GLfloat *);
int glUniformMatrix4x3fv_getArg3Size(GLint, GLsizei, GLboolean, const GLfloat *);
/* NEW FUNCTIONS */
int glTransformFeedbackVaryings_getArg2Size(GLuint, GLsizei, const GLchar* *, GLenum);
int glVertexAttribIPointer_getArg4Size(GLuint, GLint, GLenum, GLsizei, const GLvoid *);
int glBindFragDataLocation_getArg2Size(GLuint, GLuint, const GLchar *);
int glTexParameterIiv_getArg2Size(GLenum, GLenum, const GLint *);
int glTexParameterIuiv_getArg2Size(GLenum, GLenum, const GLuint *);
int glClearBufferiv_getArg2Size(GLenum, GLint, const GLint *);
int glClearBufferuiv_getArg2Size(GLenum, GLint, const GLuint *);
int glClearBufferfv_getArg2Size(GLenum, GLint, const GLfloat *);
int glDrawElementsInstanced_getArg3Size(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei);
/* NEW FUNCTIONS */
int glLoadTransposeMatrixfARB_getArg0Size(const GLfloat *);
int glLoadTransposeMatrixdARB_getArg0Size(const GLdouble *);
int glMultTransposeMatrixfARB_getArg0Size(const GLfloat *);
int glMultTransposeMatrixdARB_getArg0Size(const GLdouble *);
int glCompressedTexImage3DARB_getArg8Size(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
int glCompressedTexImage2DARB_getArg7Size(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
int glCompressedTexImage1DARB_getArg6Size(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *);
int glCompressedTexSubImage3DARB_getArg10Size(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
int glCompressedTexSubImage2DARB_getArg8Size(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
int glCompressedTexSubImage1DARB_getArg6Size(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *);
int glPointParameterfvARB_getArg1Size(GLenum, const GLfloat *);
int glWeightbvARB_getArg1Size(GLint, const GLbyte *);
int glWeightsvARB_getArg1Size(GLint, const GLshort *);
int glWeightivARB_getArg1Size(GLint, const GLint *);
int glWeightfvARB_getArg1Size(GLint, const GLfloat *);
int glWeightdvARB_getArg1Size(GLint, const GLdouble *);
int glWeightubvARB_getArg1Size(GLint, const GLubyte *);
int glWeightusvARB_getArg1Size(GLint, const GLushort *);
int glWeightuivARB_getArg1Size(GLint, const GLuint *);
int glWeightPointerARB_getArg3Size(GLint, GLenum, GLsizei, const GLvoid *);
int glMatrixIndexubvARB_getArg1Size(GLint, const GLubyte *);
int glMatrixIndexusvARB_getArg1Size(GLint, const GLushort *);
int glMatrixIndexuivARB_getArg1Size(GLint, const GLuint *);
int glMatrixIndexPointerARB_getArg3Size(GLint, GLenum, GLsizei, const GLvoid *);
int glVertexAttrib4NubvARB_getArg1Size(GLuint, const GLubyte *);
int glVertexAttrib4NuivARB_getArg1Size(GLuint, const GLuint *);
int glVertexAttrib4NusvARB_getArg1Size(GLuint, const GLushort *);
int glVertexAttribPointerARB_getArg5Size(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *);
int glProgramStringARB_getArg3Size(GLenum, GLenum, GLsizei, const GLvoid *);
int glDeleteProgramsARB_getArg1Size(GLsizei, const GLuint *);
int glDeleteBuffersARB_getArg1Size(GLsizei, const GLuint *);
int glBufferDataARB_getArg2Size(GLenum, GLsizeiptrARB, const GLvoid *, GLenum);
int glBufferSubDataARB_getArg3Size(GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *);
int glDeleteQueriesARB_getArg1Size(GLsizei, const GLuint *);
int glShaderSourceARB_getArg2Size(GLhandleARB, GLsizei, const GLcharARB* *, const GLint *);
int glShaderSourceARB_getArg3Size(GLhandleARB, GLsizei, const GLcharARB* *, const GLint *);
int glBindAttribLocationARB_getArg2Size(GLhandleARB, GLuint, const GLcharARB *);
int glDrawBuffersARB_getArg1Size(GLsizei, const GLenum *);
/* NEW FUNCTIONS */
int glDrawElementsInstancedARB_getArg3Size(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei);
int glDeleteRenderbuffers_getArg1Size(GLsizei, const GLuint *);
int glDeleteFramebuffers_getArg1Size(GLsizei, const GLuint *);
int glDeleteVertexArrays_getArg1Size(GLsizei, const GLuint *);
int glDrawElementsBaseVertex_getArg3Size(GLenum, GLsizei, GLenum, const GLvoid *, GLint);
int glDrawRangeElementsBaseVertex_getArg5Size(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *, GLint);
int glDrawElementsInstancedBaseVertex_getArg3Size(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei, GLint);
int glMultiDrawElementsBaseVertex_getArg1Size(GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei, const GLint *);
int glMultiDrawElementsBaseVertex_getArg3Size(GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei, const GLint *);
int glMultiDrawElementsBaseVertex_getArg5Size(GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei, const GLint *);
/* NEW FUNCTIONS */
int glTexImage3DEXT_getArg9Size(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
int glTexSubImage3DEXT_getArg10Size(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
int glTexFilterFuncSGIS_getArg3Size(GLenum, GLenum, GLsizei, const GLfloat *);
int glTexSubImage1DEXT_getArg6Size(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *);
int glTexSubImage2DEXT_getArg8Size(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
int glConvolutionFilter1DEXT_getArg5Size(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
int glConvolutionFilter2DEXT_getArg6Size(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
int glConvolutionParameterfvEXT_getArg2Size(GLenum, GLenum, const GLfloat *);
int glConvolutionParameterivEXT_getArg2Size(GLenum, GLenum, const GLint *);
int glSeparableFilter2DEXT_getArg6Size(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *);
int glSeparableFilter2DEXT_getArg7Size(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *);
int glColorTableSGI_getArg5Size(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
int glColorTableParameterfvSGI_getArg2Size(GLenum, GLenum, const GLfloat *);
int glColorTableParameterivSGI_getArg2Size(GLenum, GLenum, const GLint *);
int glPixelTexGenParameterivSGIS_getArg1Size(GLenum, const GLint *);
int glPixelTexGenParameterfvSGIS_getArg1Size(GLenum, const GLfloat *);
int glTexImage4DSGIS_getArg10Size(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
int glTexSubImage4DSGIS_getArg12Size(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
int glDeleteTexturesEXT_getArg1Size(GLsizei, const GLuint *);
int glPrioritizeTexturesEXT_getArg1Size(GLsizei, const GLuint *, const GLclampf *);
int glPrioritizeTexturesEXT_getArg2Size(GLsizei, const GLuint *, const GLclampf *);
int glDetailTexFuncSGIS_getArg2Size(GLenum, GLsizei, const GLfloat *);
int glSharpenTexFuncSGIS_getArg2Size(GLenum, GLsizei, const GLfloat *);
int glColorPointerEXT_getArg4Size(GLint, GLenum, GLsizei, GLsizei, const GLvoid *);
int glEdgeFlagPointerEXT_getArg2Size(GLsizei, GLsizei, const GLboolean *);
int glIndexPointerEXT_getArg3Size(GLenum, GLsizei, GLsizei, const GLvoid *);
int glNormalPointerEXT_getArg3Size(GLenum, GLsizei, GLsizei, const GLvoid *);
int glTexCoordPointerEXT_getArg4Size(GLint, GLenum, GLsizei, GLsizei, const GLvoid *);
int glVertexPointerEXT_getArg4Size(GLint, GLenum, GLsizei, GLsizei, const GLvoid *);
int glSpriteParameterfvSGIX_getArg1Size(GLenum, const GLfloat *);
int glSpriteParameterivSGIX_getArg1Size(GLenum, const GLint *);
int glPointParameterfvEXT_getArg1Size(GLenum, const GLfloat *);
int glPointParameterfvSGIS_getArg1Size(GLenum, const GLfloat *);
int glInstrumentsBufferSGIX_getArg1Size(GLsizei, GLint *);
int glPollInstrumentsSGIX_getArg0Size(GLint *);
int glDeformationMap3dSGIX_getArg13Size(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *);
int glDeformationMap3fSGIX_getArg13Size(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *);
int glReferencePlaneSGIX_getArg0Size(const GLdouble *);
int glFogFuncSGIS_getArg1Size(GLsizei, const GLfloat *);
int glImageTransformParameterivHP_getArg2Size(GLenum, GLenum, const GLint *);
int glImageTransformParameterfvHP_getArg2Size(GLenum, GLenum, const GLfloat *);
int glColorSubTableEXT_getArg5Size(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
int glColorTableEXT_getArg5Size(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *);
int glListParameterfvSGIX_getArg2Size(GLuint, GLenum, const GLfloat *);
int glListParameterivSGIX_getArg2Size(GLuint, GLenum, const GLint *);
int glCullParameterdvEXT_getArg1Size(GLenum, GLdouble *);
int glCullParameterfvEXT_getArg1Size(GLenum, GLfloat *);
int glFragmentLightfvEXT_getArg2Size(GLenum, GLenum, const GLfloat *);
int glFragmentLightivEXT_getArg2Size(GLenum, GLenum, const GLint *);
int glFragmentLightModelfvEXT_getArg1Size(GLenum, const GLfloat *);
int glFragmentLightModelivEXT_getArg1Size(GLenum, const GLint *);
int glFragmentMaterialfvEXT_getArg2Size(GLenum, GLenum, const GLfloat *);
int glFragmentMaterialivEXT_getArg2Size(GLenum, GLenum, const GLint *);
int glDrawRangeElementsEXT_getArg5Size(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *);
int glFinishAsyncSGIX_getArg0Size(GLuint *);
int glPollAsyncSGIX_getArg0Size(GLuint *);
int glVertexPointervINTEL_getArg2Size(GLint, GLenum, const GLvoid* *);
int glNormalPointervINTEL_getArg1Size(GLenum, const GLvoid* *);
int glColorPointervINTEL_getArg2Size(GLint, GLenum, const GLvoid* *);
int glTexCoordPointervINTEL_getArg2Size(GLint, GLenum, const GLvoid* *);
int glPixelTransformParameterivEXT_getArg2Size(GLenum, GLenum, const GLint *);
int glPixelTransformParameterfvEXT_getArg2Size(GLenum, GLenum, const GLfloat *);
int glSecondaryColorPointerEXT_getArg3Size(GLint, GLenum, GLsizei, const GLvoid *);
int glMultiDrawArraysEXT_getArg1Size(GLenum, GLint *, GLsizei *, GLsizei);
int glMultiDrawArraysEXT_getArg2Size(GLenum, GLint *, GLsizei *, GLsizei);
int glMultiDrawElementsEXT_getArg1Size(GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
int glMultiDrawElementsEXT_getArg3Size(GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
int glFogCoordfvEXT_getArg0Size(const GLfloat *);
int glFogCoorddvEXT_getArg0Size(const GLdouble *);
int glFogCoordPointerEXT_getArg2Size(GLenum, GLsizei, const GLvoid *);
int glTangentPointerEXT_getArg2Size(GLenum, GLsizei, const GLvoid *);
int glBinormalPointerEXT_getArg2Size(GLenum, GLsizei, const GLvoid *);
int glReplacementCodeuivSUN_getArg0Size(const GLuint *);
int glReplacementCodeusvSUN_getArg0Size(const GLushort *);
int glReplacementCodeubvSUN_getArg0Size(const GLubyte *);
int glReplacementCodePointerSUN_getArg2Size(GLenum, GLsizei, const GLvoid* *);
int glColor4ubVertex2fvSUN_getArg0Size(const GLubyte *, const GLfloat *);
int glColor4ubVertex2fvSUN_getArg1Size(const GLubyte *, const GLfloat *);
int glColor4ubVertex3fvSUN_getArg0Size(const GLubyte *, const GLfloat *);
int glColor4ubVertex3fvSUN_getArg1Size(const GLubyte *, const GLfloat *);
int glColor3fVertex3fvSUN_getArg0Size(const GLfloat *, const GLfloat *);
int glColor3fVertex3fvSUN_getArg1Size(const GLfloat *, const GLfloat *);
int glNormal3fVertex3fvSUN_getArg0Size(const GLfloat *, const GLfloat *);
int glNormal3fVertex3fvSUN_getArg1Size(const GLfloat *, const GLfloat *);
int glColor4fNormal3fVertex3fvSUN_getArg0Size(const GLfloat *, const GLfloat *, const GLfloat *);
int glColor4fNormal3fVertex3fvSUN_getArg1Size(const GLfloat *, const GLfloat *, const GLfloat *);
int glColor4fNormal3fVertex3fvSUN_getArg2Size(const GLfloat *, const GLfloat *, const GLfloat *);
int glTexCoord2fVertex3fvSUN_getArg0Size(const GLfloat *, const GLfloat *);
int glTexCoord2fVertex3fvSUN_getArg1Size(const GLfloat *, const GLfloat *);
int glTexCoord4fVertex4fvSUN_getArg0Size(const GLfloat *, const GLfloat *);
int glTexCoord4fVertex4fvSUN_getArg1Size(const GLfloat *, const GLfloat *);
int glTexCoord2fColor4ubVertex3fvSUN_getArg0Size(const GLfloat *, const GLubyte *, const GLfloat *);
int glTexCoord2fColor4ubVertex3fvSUN_getArg1Size(const GLfloat *, const GLubyte *, const GLfloat *);
int glTexCoord2fColor4ubVertex3fvSUN_getArg2Size(const GLfloat *, const GLubyte *, const GLfloat *);
int glTexCoord2fColor3fVertex3fvSUN_getArg0Size(const GLfloat *, const GLfloat *, const GLfloat *);
int glTexCoord2fColor3fVertex3fvSUN_getArg1Size(const GLfloat *, const GLfloat *, const GLfloat *);
int glTexCoord2fColor3fVertex3fvSUN_getArg2Size(const GLfloat *, const GLfloat *, const GLfloat *);
int glTexCoord2fNormal3fVertex3fvSUN_getArg0Size(const GLfloat *, const GLfloat *, const GLfloat *);
int glTexCoord2fNormal3fVertex3fvSUN_getArg1Size(const GLfloat *, const GLfloat *, const GLfloat *);
int glTexCoord2fNormal3fVertex3fvSUN_getArg2Size(const GLfloat *, const GLfloat *, const GLfloat *);
int glTexCoord2fColor4fNormal3fVertex3fvSUN_getArg0Size(const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);
int glTexCoord2fColor4fNormal3fVertex3fvSUN_getArg1Size(const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);
int glTexCoord2fColor4fNormal3fVertex3fvSUN_getArg2Size(const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);
int glTexCoord2fColor4fNormal3fVertex3fvSUN_getArg3Size(const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);
int glTexCoord4fColor4fNormal3fVertex4fvSUN_getArg0Size(const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);
int glTexCoord4fColor4fNormal3fVertex4fvSUN_getArg1Size(const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);
int glTexCoord4fColor4fNormal3fVertex4fvSUN_getArg2Size(const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);
int glTexCoord4fColor4fNormal3fVertex4fvSUN_getArg3Size(const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);
int glReplacementCodeuiColor4ubVertex3fvSUN_getArg0Size(const GLuint *, const GLubyte *, const GLfloat *);
int glReplacementCodeuiColor4ubVertex3fvSUN_getArg1Size(const GLuint *, const GLubyte *, const GLfloat *);
int glReplacementCodeuiColor4ubVertex3fvSUN_getArg2Size(const GLuint *, const GLubyte *, const GLfloat *);
int glReplacementCodeuiColor3fVertex3fvSUN_getArg0Size(const GLuint *, const GLfloat *, const GLfloat *);
int glReplacementCodeuiColor3fVertex3fvSUN_getArg1Size(const GLuint *, const GLfloat *, const GLfloat *);
int glReplacementCodeuiColor3fVertex3fvSUN_getArg2Size(const GLuint *, const GLfloat *, const GLfloat *);
int glReplacementCodeuiNormal3fVertex3fvSUN_getArg0Size(const GLuint *, const GLfloat *, const GLfloat *);
int glReplacementCodeuiNormal3fVertex3fvSUN_getArg1Size(const GLuint *, const GLfloat *, const GLfloat *);
int glReplacementCodeuiNormal3fVertex3fvSUN_getArg2Size(const GLuint *, const GLfloat *, const GLfloat *);
int glReplacementCodeuiColor4fNormal3fVertex3fvSUN_getArg0Size(const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *);
int glReplacementCodeuiColor4fNormal3fVertex3fvSUN_getArg1Size(const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *);
int glReplacementCodeuiColor4fNormal3fVertex3fvSUN_getArg2Size(const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *);
int glReplacementCodeuiColor4fNormal3fVertex3fvSUN_getArg3Size(const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *);
int glReplacementCodeuiTexCoord2fVertex3fvSUN_getArg0Size(const GLuint *, const GLfloat *, const GLfloat *);
int glReplacementCodeuiTexCoord2fVertex3fvSUN_getArg1Size(const GLuint *, const GLfloat *, const GLfloat *);
int glReplacementCodeuiTexCoord2fVertex3fvSUN_getArg2Size(const GLuint *, const GLfloat *, const GLfloat *);
int glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_getArg0Size(const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *);
int glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_getArg1Size(const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *);
int glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_getArg2Size(const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *);
int glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN_getArg3Size(const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *);
int glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_getArg0Size(const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);
int glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_getArg1Size(const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);
int glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_getArg2Size(const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);
int glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_getArg3Size(const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);
int glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN_getArg4Size(const GLuint *, const GLfloat *, const GLfloat *, const GLfloat *, const GLfloat *);
int glVertexWeightfvEXT_getArg0Size(const GLfloat *);
int glVertexWeightPointerEXT_getArg3Size(GLsizei, GLenum, GLsizei, const GLvoid *);
int glVertexArrayRangeNV_getArg1Size(GLsizei, const GLvoid *);
int glCombinerParameterfvNV_getArg1Size(GLenum, const GLfloat *);
int glCombinerParameterivNV_getArg1Size(GLenum, const GLint *);
int glMultiModeDrawArraysIBM_getArg0Size(const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint);
int glMultiModeDrawArraysIBM_getArg1Size(const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint);
int glMultiModeDrawArraysIBM_getArg2Size(const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint);
int glMultiModeDrawElementsIBM_getArg0Size(const GLenum *, const GLsizei *, GLenum, const GLvoid* const *, GLsizei, GLint);
int glMultiModeDrawElementsIBM_getArg1Size(const GLenum *, const GLsizei *, GLenum, const GLvoid* const *, GLsizei, GLint);
int glMultiModeDrawElementsIBM_getArg3Size(const GLenum *, const GLsizei *, GLenum, const GLvoid* const *, GLsizei, GLint);
int glColorPointerListIBM_getArg3Size(GLint, GLenum, GLint, const GLvoid* *, GLint);
int glSecondaryColorPointerListIBM_getArg3Size(GLint, GLenum, GLint, const GLvoid* *, GLint);
int glEdgeFlagPointerListIBM_getArg1Size(GLint, const GLboolean* *, GLint);
int glFogCoordPointerListIBM_getArg2Size(GLenum, GLint, const GLvoid* *, GLint);
int glIndexPointerListIBM_getArg2Size(GLenum, GLint, const GLvoid* *, GLint);
int glNormalPointerListIBM_getArg2Size(GLenum, GLint, const GLvoid* *, GLint);
int glTexCoordPointerListIBM_getArg3Size(GLint, GLenum, GLint, const GLvoid* *, GLint);
int glVertexPointerListIBM_getArg3Size(GLint, GLenum, GLint, const GLvoid* *, GLint);
int glIglooInterfaceSGIX_getArg1Size(GLenum, const GLvoid *);
int glDeleteFencesNV_getArg1Size(GLsizei, const GLuint *);
int glMapControlPointsNV_getArg8Size(GLenum, GLuint, GLenum, GLsizei, GLsizei, GLint, GLint, GLboolean, const GLvoid *);
int glMapParameterivNV_getArg2Size(GLenum, GLenum, const GLint *);
int glMapParameterfvNV_getArg2Size(GLenum, GLenum, const GLfloat *);
int glCombinerStageParameterfvNV_getArg2Size(GLenum, GLenum, const GLfloat *);
int glDeleteProgramsNV_getArg1Size(GLsizei, const GLuint *);
int glExecuteProgramNV_getArg2Size(GLenum, GLuint, const GLfloat *);
int glLoadProgramNV_getArg3Size(GLenum, GLuint, GLsizei, const GLubyte *);
int glRequestResidentProgramsNV_getArg1Size(GLsizei, const GLuint *);
int glVertexAttribPointerNV_getArg4Size(GLuint, GLint, GLenum, GLsizei, const GLvoid *);
int glTexBumpParameterivATI_getArg1Size(GLenum, const GLint *);
int glTexBumpParameterfvATI_getArg1Size(GLenum, const GLfloat *);
int glSetFragmentShaderConstantATI_getArg1Size(GLuint, const GLfloat *);
int glNewObjectBufferATI_getArg1Size(GLsizei, const GLvoid *, GLenum);
int glUpdateObjectBufferATI_getArg3Size(GLuint, GLuint, GLsizei, const GLvoid *, GLenum);
int glSetInvariantEXT_getArg2Size(GLuint, GLenum, const GLvoid *);
int glSetLocalConstantEXT_getArg2Size(GLuint, GLenum, const GLvoid *);
int glVariantbvEXT_getArg1Size(GLuint, const GLbyte *);
int glVariantsvEXT_getArg1Size(GLuint, const GLshort *);
int glVariantivEXT_getArg1Size(GLuint, const GLint *);
int glVariantfvEXT_getArg1Size(GLuint, const GLfloat *);
int glVariantdvEXT_getArg1Size(GLuint, const GLdouble *);
int glVariantubvEXT_getArg1Size(GLuint, const GLubyte *);
int glVariantusvEXT_getArg1Size(GLuint, const GLushort *);
int glVariantuivEXT_getArg1Size(GLuint, const GLuint *);
int glVariantPointerEXT_getArg3Size(GLuint, GLenum, GLuint, const GLvoid *);
int glElementPointerATI_getArg1Size(GLenum, const GLvoid *);
int glDeleteOcclusionQueriesNV_getArg1Size(GLsizei, const GLuint *);
int glPointParameterivNV_getArg1Size(GLenum, const GLint *);
int glElementPointerAPPLE_getArg1Size(GLenum, const GLvoid *);
int glMultiDrawElementArrayAPPLE_getArg1Size(GLenum, const GLint *, const GLsizei *, GLsizei);
int glMultiDrawElementArrayAPPLE_getArg2Size(GLenum, const GLint *, const GLsizei *, GLsizei);
int glMultiDrawRangeElementArrayAPPLE_getArg3Size(GLenum, GLuint, GLuint, const GLint *, const GLsizei *, GLsizei);
int glMultiDrawRangeElementArrayAPPLE_getArg4Size(GLenum, GLuint, GLuint, const GLint *, const GLsizei *, GLsizei);
int glDeleteFencesAPPLE_getArg1Size(GLsizei, const GLuint *);
int glDeleteVertexArraysAPPLE_getArg1Size(GLsizei, const GLuint *);
int glVertexArrayRangeAPPLE_getArg1Size(GLsizei, GLvoid *);
int glFlushVertexArrayRangeAPPLE_getArg1Size(GLsizei, GLvoid *);
int glDrawBuffersATI_getArg1Size(GLsizei, const GLenum *);
int glProgramNamedParameter4fNV_getArg2Size(GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat);
int glProgramNamedParameter4dNV_getArg2Size(GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble);
int glFogCoordhvNV_getArg0Size(const GLhalfNV *);
int glVertexWeighthvNV_getArg0Size(const GLhalfNV *);
int glPixelDataRangeNV_getArg2Size(GLenum, GLsizei, GLvoid *);
int glDeleteRenderbuffersEXT_getArg1Size(GLsizei, const GLuint *);
int glDeleteFramebuffersEXT_getArg1Size(GLsizei, const GLuint *);
int glStringMarkerGREMEDY_getArg1Size(GLsizei, const GLvoid *);
int glVertexAttribIPointerEXT_getArg4Size(GLuint, GLint, GLenum, GLsizei, const GLvoid *);
int glBindFragDataLocationEXT_getArg2Size(GLuint, GLuint, const GLchar *);
int glDrawElementsInstancedEXT_getArg3Size(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei);
int glProgramBufferParametersfvNV_getArg4Size(GLenum, GLuint, GLuint, GLsizei, const GLfloat *);
int glProgramBufferParametersIivNV_getArg4Size(GLenum, GLuint, GLuint, GLsizei, const GLint *);
int glProgramBufferParametersIuivNV_getArg4Size(GLenum, GLuint, GLuint, GLsizei, const GLuint *);
int glTransformFeedbackAttribsNV_getArg1Size(GLuint, const GLint *, GLenum);
int glTransformFeedbackVaryingsNV_getArg2Size(GLuint, GLsizei, const GLchar* *, GLenum);
int glActiveVaryingNV_getArg1Size(GLuint, const GLchar *);
int glTexParameterIivEXT_getArg2Size(GLenum, GLenum, const GLint *);
int glTexParameterIuivEXT_getArg2Size(GLenum, GLenum, const GLuint *);
/* NEW FUNCTIONS */
int glTransformFeedbackVaryingsEXT_getArg2Size(GLuint, GLsizei, const GLchar* *, GLenum);
int glMatrixLoadfEXT_getArg1Size(GLenum, const GLfloat *);
int glMatrixLoaddEXT_getArg1Size(GLenum, const GLdouble *);
int glMatrixMultfEXT_getArg1Size(GLenum, const GLfloat *);
int glMatrixMultdEXT_getArg1Size(GLenum, const GLdouble *);
int glMatrixLoadTransposefEXT_getArg1Size(GLenum, const GLfloat *);
int glMatrixLoadTransposedEXT_getArg1Size(GLenum, const GLdouble *);
int glMatrixMultTransposefEXT_getArg1Size(GLenum, const GLfloat *);
int glMatrixMultTransposedEXT_getArg1Size(GLenum, const GLdouble *);
int glTextureParameterfvEXT_getArg3Size(GLuint, GLenum, GLenum, const GLfloat *);
int glTextureParameterivEXT_getArg3Size(GLuint, GLenum, GLenum, const GLint *);
int glTextureImage1DEXT_getArg8Size(GLuint, GLenum, GLint, GLenum, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
int glTextureImage2DEXT_getArg9Size(GLuint, GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
int glTextureSubImage1DEXT_getArg7Size(GLuint, GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *);
int glTextureSubImage2DEXT_getArg9Size(GLuint, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
int glTextureImage3DEXT_getArg10Size(GLuint, GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
int glTextureSubImage3DEXT_getArg11Size(GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
int glMultiTexParameterfvEXT_getArg3Size(GLenum, GLenum, GLenum, const GLfloat *);
int glMultiTexParameterivEXT_getArg3Size(GLenum, GLenum, GLenum, const GLint *);
int glMultiTexImage1DEXT_getArg8Size(GLenum, GLenum, GLint, GLenum, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
int glMultiTexImage2DEXT_getArg9Size(GLenum, GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
int glMultiTexSubImage1DEXT_getArg7Size(GLenum, GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *);
int glMultiTexSubImage2DEXT_getArg9Size(GLenum, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
int glMultiTexImage3DEXT_getArg10Size(GLenum, GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
int glMultiTexSubImage3DEXT_getArg11Size(GLenum, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
int glMultiTexCoordPointerEXT_getArg4Size(GLenum, GLint, GLenum, GLsizei, const GLvoid *);
int glMultiTexEnvfvEXT_getArg3Size(GLenum, GLenum, GLenum, const GLfloat *);
int glMultiTexEnvivEXT_getArg3Size(GLenum, GLenum, GLenum, const GLint *);
int glMultiTexGendvEXT_getArg3Size(GLenum, GLenum, GLenum, const GLdouble *);
int glMultiTexGenfvEXT_getArg3Size(GLenum, GLenum, GLenum, const GLfloat *);
int glMultiTexGenivEXT_getArg3Size(GLenum, GLenum, GLenum, const GLint *);
int glCompressedTextureImage3DEXT_getArg9Size(GLuint, GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
int glCompressedTextureImage2DEXT_getArg8Size(GLuint, GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
int glCompressedTextureImage1DEXT_getArg7Size(GLuint, GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *);
int glCompressedTextureSubImage3DEXT_getArg11Size(GLuint, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
int glCompressedTextureSubImage2DEXT_getArg9Size(GLuint, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
int glCompressedTextureSubImage1DEXT_getArg7Size(GLuint, GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *);
int glCompressedMultiTexImage3DEXT_getArg9Size(GLenum, GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
int glCompressedMultiTexImage2DEXT_getArg8Size(GLenum, GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *);
int glCompressedMultiTexImage1DEXT_getArg7Size(GLenum, GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *);
int glCompressedMultiTexSubImage3DEXT_getArg11Size(GLenum, GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
int glCompressedMultiTexSubImage2DEXT_getArg9Size(GLenum, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *);
int glCompressedMultiTexSubImage1DEXT_getArg7Size(GLenum, GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *);
int glNamedProgramStringEXT_getArg4Size(GLuint, GLenum, GLenum, GLsizei, const GLvoid *);
int glTextureParameterIivEXT_getArg3Size(GLuint, GLenum, GLenum, const GLint *);
int glTextureParameterIuivEXT_getArg3Size(GLuint, GLenum, GLenum, const GLuint *);
int glMultiTexParameterIivEXT_getArg3Size(GLenum, GLenum, GLenum, const GLint *);
int glMultiTexParameterIuivEXT_getArg3Size(GLenum, GLenum, GLenum, const GLuint *);
int glProgramUniformMatrix2x3fvEXT_getArg4Size(GLuint, GLint, GLsizei, GLboolean, const GLfloat *);
int glProgramUniformMatrix3x2fvEXT_getArg4Size(GLuint, GLint, GLsizei, GLboolean, const GLfloat *);
int glProgramUniformMatrix2x4fvEXT_getArg4Size(GLuint, GLint, GLsizei, GLboolean, const GLfloat *);
int glProgramUniformMatrix4x2fvEXT_getArg4Size(GLuint, GLint, GLsizei, GLboolean, const GLfloat *);
int glProgramUniformMatrix3x4fvEXT_getArg4Size(GLuint, GLint, GLsizei, GLboolean, const GLfloat *);
int glProgramUniformMatrix4x3fvEXT_getArg4Size(GLuint, GLint, GLsizei, GLboolean, const GLfloat *);
int glNamedBufferDataEXT_getArg2Size(GLuint, GLsizeiptr, const GLvoid *, GLenum);
int glNamedBufferSubDataEXT_getArg3Size(GLuint, GLintptr, GLsizeiptr, const GLvoid *);
int glFramebufferDrawBuffersEXT_getArg2Size(GLuint, GLsizei, const GLenum *);
int glDeleteTransformFeedbacksNV_getArg1Size(GLsizei, const GLuint *);
int glDeletePerfMonitorsAMD_getArg1Size(GLsizei, GLuint *);
int glSelectPerfMonitorCountersAMD_getArg4Size(GLuint, GLboolean, GLuint, GLint, GLuint *);
int glTextureRangeAPPLE_getArg2Size(GLenum, GLsizei, const GLvoid *);
int glMapVertexAttrib1dAPPLE_getArg6Size(GLuint, GLuint, GLdouble, GLdouble, GLint, GLint, const GLdouble *);
int glMapVertexAttrib1fAPPLE_getArg6Size(GLuint, GLuint, GLfloat, GLfloat, GLint, GLint, const GLfloat *);
int glMapVertexAttrib2dAPPLE_getArg10Size(GLuint, GLuint, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *);
int glMapVertexAttrib2fAPPLE_getArg10Size(GLuint, GLuint, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *);
int glVideoCaptureNV_getArg1Size(GLuint, GLuint *, GLuint64EXT *);
int glVideoCaptureNV_getArg2Size(GLuint, GLuint *, GLuint64EXT *);
int glVideoCaptureStreamParameterivNV_getArg3Size(GLuint, GLuint, GLenum, const GLint *);
int glVideoCaptureStreamParameterfvNV_getArg3Size(GLuint, GLuint, GLenum, const GLfloat *);
int glVideoCaptureStreamParameterdvNV_getArg3Size(GLuint, GLuint, GLenum, const GLdouble *);
int glCreateShaderProgramEXT_getArg1Size(GLenum, const GLchar *);
int glUniformui64vNV_getArg2Size(GLint, GLsizei, const GLuint64EXT *);
int glProgramUniformui64vNV_getArg3Size(GLuint, GLint, GLsizei, const GLuint64EXT *);
/* NEW FUNCTIONS */

#endif

#endif
